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Added flags ( lights, clipping, etc ) selection for the map creation.
Added base color map color changer. Added a way to enable/disable lights in layers. Added save/load of the map lights ( this changed the map format a little ). Some fixes to the lighting system. And some minor changes.
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@@ -68,9 +68,6 @@ void cGameObjectShape::Draw() {
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}
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}
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void cGameObjectShape::Update() {
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}
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eeVector2f cGameObjectShape::Pos() const {
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return mPos;
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}
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