premake5.lua: replaced includedirs with sysincludedirs that should work better in some cases.

Reformated README.md.
Docs improvements.
This commit is contained in:
Martín Lucas Golini
2020-01-18 05:37:52 -03:00
parent e686320e1f
commit 89df736630
6 changed files with 356 additions and 316 deletions

View File

@@ -915,6 +915,11 @@ void createAppMenu() {
SceneManager::instance()->setCurrentUISceneNode( uiSceneNode );
}
void setUserDefaultTheme() {
useDefaultTheme = true;
uiSceneNode->getUIThemeManager()->setDefaultTheme( theme );
}
EE_MAIN_FUNC int main( int argc, char* argv[] ) {
args::ArgumentParser parser( "eepp UIEditor" );
args::HelpFlag help( parser, "help", "Display this help menu", {'h', "help"} );
@@ -1008,8 +1013,7 @@ EE_MAIN_FUNC int main( int argc, char* argv[] ) {
uiSceneNode->getUIThemeManager()->setDefaultFont( font )->setDefaultEffectsEnabled( true );
if ( useAppTheme.Get() ) {
useDefaultTheme = true;
uiSceneNode->getUIThemeManager()->setDefaultTheme( theme );
setUserDefaultTheme();
}
loadConfig();
@@ -1039,6 +1043,7 @@ EE_MAIN_FUNC int main( int argc, char* argv[] ) {
}
#if EE_PLATFORM == EE_PLATFORM_EMSCRIPTEN
setUserDefaultTheme();
if ( !xmlFile && !cssFile )
loadStyleSheet( "assets/layouts/test.css" );
loadLayoutFile( "assets/layouts/test.xml" );