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Restore on context lost vertex buffers and frame buffers.
Fixed some compiler warnings.
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@@ -81,4 +81,7 @@ void cVertexBufferOGL::SetVertexStates() {
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void cVertexBufferOGL::Update( const Uint32& Types, bool Indices ) {
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}
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void cVertexBufferOGL::Reload() {
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}
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}}
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