Fix Windows MSVC debug build.

This commit is contained in:
Martín Lucas Golini
2026-08-19 16:08:30 -03:00
parent 8448d579ab
commit 85269b4927
+1 -1
View File
@@ -273,7 +273,7 @@ void TextureFactory::queueReleasedTexture( Texture* texture ) {
}
void TextureFactory::collectReleasedTextures() {
eeASSERTM( Window::Engine::existsSingleton() && Window::Engine::isMainThread(),
eeASSERTM( EE::Window::Engine::existsSingleton() && EE::Window::Engine::isMainThread(),
Texture_collection_must_run_on_the_graphics_thread );
std::vector<Texture*> releasedTextures;