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Process class fix a dead-lock.
Compile with C++20 (compilation might fail on some systems, let's see the CI). Fixed V1 syntax highlighting.
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@@ -2090,7 +2090,8 @@ void DebuggerPlugin::run( const std::string& debugger, ProtocolSettings&& protoc
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std::function<void( int )> doneFn ) {
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if ( !FileSystem::fileExists( cmd ) )
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cmd = FileSystem::fileNameFromPath( cmd );
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getUISceneNode()->runOnMainThread( [=] {
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getUISceneNode()->runOnMainThread( [this, isIntegrated, cmd = std::move( cmd ), cwd, args,
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doneFn = std::move( doneFn )] {
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if ( isIntegrated ) {
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UITerminal* term =
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getPluginContext()->getTerminalManager()->createTerminalInSplitter(
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