Added support for Frame Buffers, FBO and PBuffer (win and linux ftm), better known as render to texture.

Added loading from memory of texture groups.
Fixed minor things.
This commit is contained in:
spartanj
2010-08-24 05:20:02 -03:00
parent 99f14bbd62
commit 66ead32bcc
19 changed files with 781 additions and 20 deletions

View File

@@ -271,7 +271,7 @@ Uint32 MakeHash( const std::string& str ) {
}
Uint32 MakeHash( const Int8* str ) {
if ( NULL != str ) {
if ( NULL != str && *str ) {
Uint32 hash = 5381 + *str;
while( *str ) {