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More fixes.
--HG-- branch : dev
This commit is contained in:
@@ -284,27 +284,27 @@ class EE_API TileMap {
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virtual GameObject * CreateGameObject( const Uint32& Type, const Uint32& Flags, MapLayer * Layer, const Uint32& DataId = 0 );
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void CalcTilesClip();
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void calcTilesClip();
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void Clamp();
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void clamp();
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void GetMouseOverTile();
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void getMouseOverTile();
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void GridDraw();
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void gridDraw();
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void MouseOverDraw();
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void mouseOverDraw();
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void DeleteLayers();
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void deleteLayers();
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std::vector<std::string> GetTextureAtlases();
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std::vector<std::string> getTextureAtlases();
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void CreateEmptyTile();
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void createEmptyTile();
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void UpdateScreenAABB();
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void updateScreenAABB();
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void CreateLightManager();
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void createLightManager();
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virtual void OnMapLoaded();
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virtual void onMapLoaded();
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};
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}}
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@@ -77,6 +77,8 @@ class EE_API UISpinBox : public UIComplexControl {
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void adjustChilds();
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void internalValue( const Float& Val, const bool& Force = false );
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virtual void onSizeChange();
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virtual void onAlphaChange();
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};
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