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Spell-checked the whole project.
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@@ -126,7 +126,7 @@ EE_MAIN_FUNC int main( int argc, char* argv[] ) {
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args::ValueFlag<Float> width( parser, "winwidth", "Window width (in dp)", { "width" }, 1280 );
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args::ValueFlag<Float> height( parser, "winheight", "Window height (in dp)", { "height" },
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720 );
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args::ValueFlag<Float> pixelDenstiyConf( parser, "pixel-density",
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args::ValueFlag<Float> pixelDensityConf( parser, "pixel-density",
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"Set default application pixel density",
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{ 'd', "pixel-density" } );
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args::Positional<std::string> wd( parser, "wording-dir", "Working Directory / executable" );
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@@ -200,7 +200,7 @@ EE_MAIN_FUNC int main( int argc, char* argv[] ) {
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win = Engine::instance()->createWindow(
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WindowSettings( winSize.getWidth(), winSize.getHeight(), "eterm", WindowStyle::Default,
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WindowBackend::Default, 32, resPath + "icon/eterm.png",
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pixelDenstiyConf ? pixelDenstiyConf.Get()
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pixelDensityConf ? pixelDensityConf.Get()
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: currentDisplay->getPixelDensity() ),
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ContextSettings( vsync.Get() ) );
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