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Several fixes related to breakpoints.
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@@ -187,6 +187,8 @@ class DebuggerPlugin : public PluginBase {
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bool breakpointSetEnabled( const std::string& doc, Uint32 lineNumber, bool enabled );
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bool hasBreakpoint( const std::string& doc, Uint32 lineNumber );
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bool onMouseDown( UICodeEditor*, const Vector2i&, const Uint32& flags ) override;
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bool isSupportedByAnyDebugger( const std::string& language );
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