diff --git a/src/eepp/window/backend/SDL2/inputsdl2.cpp b/src/eepp/window/backend/SDL2/inputsdl2.cpp index 2d5b13b40..cfbb13ba1 100644 --- a/src/eepp/window/backend/SDL2/inputsdl2.cpp +++ b/src/eepp/window/backend/SDL2/inputsdl2.cpp @@ -338,9 +338,9 @@ void InputSDL::sendEvent( const SDL_Event& SDLEvent ) { event.finger.dx = SDLEvent.tfinger.dx; event.finger.dy = SDLEvent.tfinger.dy; event.finger.pressure = SDLEvent.tfinger.pressure; - #if SDL_VERSION_ATLEAST(2,0,12) +#if SDL_VERSION_ATLEAST( 2, 0, 12 ) event.WinID = SDLEvent.tfinger.windowID; - #endif +#endif break; } case SDL_FINGERDOWN: { @@ -353,9 +353,9 @@ void InputSDL::sendEvent( const SDL_Event& SDLEvent ) { event.finger.dx = SDLEvent.tfinger.dx; event.finger.dy = SDLEvent.tfinger.dy; event.finger.pressure = SDLEvent.tfinger.pressure; - #if SDL_VERSION_ATLEAST(2,0,12) +#if SDL_VERSION_ATLEAST( 2, 0, 12 ) event.WinID = SDLEvent.tfinger.windowID; - #endif +#endif break; } case SDL_FINGERUP: { @@ -367,8 +367,10 @@ void InputSDL::sendEvent( const SDL_Event& SDLEvent ) { event.finger.y = SDLEvent.tfinger.y; event.finger.dx = SDLEvent.tfinger.dx; event.finger.dy = SDLEvent.tfinger.dy; - event.WinID = SDLEvent.tfinger.windowID; event.finger.pressure = SDLEvent.tfinger.pressure; +#if SDL_VERSION_ATLEAST( 2, 0, 12 ) + event.WinID = SDLEvent.tfinger.windowID; +#endif break; } case SDL_JOYAXISMOTION: {