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I made some structural changes, and i'm trying to encapsulate a little the renderer to in a future implement an OpenGL3 render, and remove the fixed pipeline.
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@@ -17,7 +17,7 @@ cUIComplexControl::~cUIComplexControl() {
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}
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void cUIComplexControl::Update() {
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if ( NULL != mTooltip && mTooltip->Text().size() ) {
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if ( mVisible && NULL != mTooltip && mTooltip->Text().size() ) {
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if ( IsMouseOverMeOrChilds() ) {
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eeVector2i Pos = cUIManager::instance()->GetMousePos();
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Pos.x += cUIThemeManager::instance()->CursorSize().x;
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