Fix incorrect UITerminal draw invalidation when not visible.

ecode: Fix set frame rate limit at window creation.
This commit is contained in:
Martín Lucas Golini
2023-04-07 20:17:15 -03:00
parent 3d86c2e1e3
commit 0970685fd1
2 changed files with 3 additions and 1 deletions

View File

@@ -3006,6 +3006,8 @@ void App::init( const LogLevel& logLevel, std::string file, const Float& pidelDe
Log::info( "Window creation took: %.2f ms", globalClock.getElapsedTime().asMilliseconds() );
mWindow->setFrameRateLimit( mConfig.context.FrameRateLimit );
if ( mConfig.windowState.position != Vector2i( -1, -1 ) &&
mConfig.windowState.displayIndex < displayManager->getDisplayCount() ) {
mWindow->setPosition( mConfig.windowState.position.x, mConfig.windowState.position.y );