Some work on the OpenGL 3 renderer.

This commit is contained in:
spartanj
2011-01-22 14:41:26 -03:00
parent 2cc55ea68a
commit 02e00d7315
26 changed files with 688 additions and 196 deletions

View File

@@ -49,8 +49,8 @@ eeColorAf cFrameBuffer::ClearColor() const {
}
void cFrameBuffer::Clear() {
glClearColor( mClearColor.R(), mClearColor.G(), mClearColor.B(), mClearColor.A() );
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
GLi->ClearColor( mClearColor.R(), mClearColor.G(), mClearColor.B(), mClearColor.A() );
GLi->Clear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
cEngine::instance()->SetBackColor( cEngine::instance()->GetBackColor() );
}