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Added eterm::UITerminal.
Many changes over ecode. Working on adding terminal support in ecode. Basic support is working, may contain some bugs.
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@@ -10,7 +10,7 @@ void inputCallback( InputEvent* event ) {
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switch ( event->Type ) {
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case InputEvent::MouseMotion: {
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terminal->onMouseMotion( win->getInput()->getMousePos(),
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terminal->onMouseMove( win->getInput()->getMousePos(),
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win->getInput()->getPressTrigger() );
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break;
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}
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