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Fixed some bugs, added rounder rectangles.
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@@ -11,7 +11,7 @@ cShaderProgramManager::~cShaderProgramManager()
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std::map<std::string, cShaderProgram*>::iterator it;
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for ( it = mShaders.begin(); it != mShaders.end(); it++ )
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delete it->second;
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Remove( it->second );
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}
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void cShaderProgramManager::Add( cShaderProgram * ShaderProgram ) {
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