#ifndef EE_GLEXTENSIONS_HPP
#define EE_GLEXTENSIONS_HPP

#include <eepp/config.hpp>

#ifndef EE_GLES
//! GL2 and GL3 ( PC platform )
#ifdef EE_GLEW_AVAILABLE
#define GLEW_STATIC
#define GLEW_NO_GLU
#include <glew/glew.h>
#else
#ifndef GL_GLEXT_PROTOTYPES
#define GL_GLEXT_PROTOTYPES
#endif
#endif
#endif

#include <eepp/graphics/renderer/opengl.hpp>

#endif
