#ifndef EE_GRAPHICS_BASE
#define EE_GRAPHICS_BASE

#include <eepp/core.hpp>

#include <eepp/math/math.hpp>
#include <eepp/math/rect.hpp>
#include <eepp/math/vector2.hpp>
#include <eepp/math/vector3.hpp>
using namespace EE::Math;

#include <eepp/graphics/rendermode.hpp>

#ifndef EE_MAX_TEXTURE_UNITS
#define EE_MAX_TEXTURE_UNITS 4
#endif

#endif
