Files
chatmail-core/deltachat-ratelimit/src/lib.rs
2023-01-23 14:53:50 +00:00

135 lines
4.3 KiB
Rust

//! # Rate limiting module.
//!
//! This module contains implementation of token bucket policy.
//! Its primary use is preventing Delta Chat from sending too many messages, especially automatic,
//! such as read receipts.
use std::time::{Duration, SystemTime};
#[derive(Debug)]
pub struct Ratelimit {
/// Time of the last update.
last_update: SystemTime,
/// Number of messages sent within the time window ending at `last_update`.
current_value: f64,
/// Time window size.
window: Duration,
/// Number of messages allowed to send within the time window.
quota: f64,
}
impl Ratelimit {
/// Returns a new rate limiter with the given constraints.
///
/// Rate limiter will allow to send no more than `quota` messages within duration `window`.
pub fn new(window: Duration, quota: f64) -> Self {
Self::new_at(window, quota, SystemTime::now())
}
/// Returns a new rate limiter with given current time for testing purposes.
fn new_at(window: Duration, quota: f64, now: SystemTime) -> Self {
Self {
last_update: now,
current_value: 0.0,
window,
quota,
}
}
/// Returns current number of sent messages.
fn current_value_at(&self, now: SystemTime) -> f64 {
let rate: f64 = self.quota / self.window.as_secs_f64();
let elapsed = now
.duration_since(self.last_update)
.unwrap_or(Duration::ZERO)
.as_secs_f64();
f64::max(0.0, self.current_value - rate * elapsed)
}
/// Returns true if it is allowed to send a message.
fn can_send_at(&self, now: SystemTime) -> bool {
self.current_value_at(now) + 1.0 <= self.quota
}
/// Returns true if can send another message now.
///
/// This method takes mutable reference
pub fn can_send(&self) -> bool {
self.can_send_at(SystemTime::now())
}
fn send_at(&mut self, now: SystemTime) {
self.current_value = f64::min(self.quota, self.current_value_at(now) + 1.0);
self.last_update = now;
}
/// Increases current usage value.
///
/// It is possible to send message even if over quota, e.g. if the message sending is initiated
/// by the user and should not be rate limited. However, sending messages when over quota
/// further postpones the time when it will be allowed to send low priority messages.
pub fn send(&mut self) {
self.send_at(SystemTime::now())
}
fn until_can_send_at(&self, now: SystemTime) -> Duration {
let current_value = self.current_value_at(now);
if current_value + 1.0 <= self.quota {
Duration::ZERO
} else {
let requirement = current_value + 1.0 - self.quota;
let rate = self.quota / self.window.as_secs_f64();
Duration::from_secs_f64(requirement / rate)
}
}
/// Calculates the time until `can_send` will return `true`.
pub fn until_can_send(&self) -> Duration {
self.until_can_send_at(SystemTime::now())
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_ratelimit() {
let now = SystemTime::now();
let mut ratelimit = Ratelimit::new_at(Duration::new(60, 0), 3.0, now);
assert!(ratelimit.can_send_at(now));
// Send burst of 3 messages.
ratelimit.send_at(now);
assert!(ratelimit.can_send_at(now));
ratelimit.send_at(now);
assert!(ratelimit.can_send_at(now));
ratelimit.send_at(now);
// Can't send more messages now.
assert!(!ratelimit.can_send_at(now));
// Can send one more message 20 seconds later.
assert_eq!(ratelimit.until_can_send_at(now), Duration::from_secs(20));
let now = now + Duration::from_secs(20);
assert!(ratelimit.can_send_at(now));
ratelimit.send_at(now);
assert!(!ratelimit.can_send_at(now));
// Send one more message anyway, over quota.
ratelimit.send_at(now);
// Always can send another message after 20 seconds,
// leaky bucket never overflows.
let now = now + Duration::from_secs(20);
assert!(ratelimit.can_send_at(now));
// Test that we don't panic if time appears to move backwards
assert!(!ratelimit.can_send_at(now - Duration::from_secs(20)));
}
}