* force a reason when calling `set_msg_failed()`
the string is displayed to the user,
so even _some_ context as "NDN without further details"
is better than an empty string.
* make clippy happy
* add CHANGELOG entry
Unlike jobs which are executed before sending normal messages, MDNs
from `smtp_mdns` table are sent after sending messages from `smtp`
table. This way normal messages have higher priority than MDNs.
There are no SMTP jobs anymore. All jobs are IMAP jobs, so
`jobs.thread` column is not used anymore.
MarkseenMsgOnImap job, that was responsible for marking messages as
seen on IMAP and sending MDNs, has been removed.
Messages waiting to be marked as seen are now stored in a
single-column imap_markseen table consisting of foreign keys pointing
to corresponding imap table records.
Messages are marked as seen in batches in the inbox loop. UIDs are
grouped by folders to reduce the number of requests, including folder
selection requests. UID grouping logic has been factored out of
move_delete_messages into UidGrouper iterator to avoid code duplication.
Messages are marked as seen right before fetching from the inbox
folder. This ensures that even if new messages arrive into inbox while
the connection has another folder selected to mark messages there, all
messages are fetched before going IDLE. Ideally marking messages as
seen should be done after fetching and moving, as it is a low-priority
task, but this requires skipping IDLE if UIDNEXT has advanced since
previous time inbox has been selected. This is outside of the scope of
this change.
MDNs are now queued independently of marking the messages as seen.
SendMdn job is created directly rather than after marking the message
as seen on IMAP. Previously sending MDNs was done in MarkseenMsgOnImap
avoid duplicate MDN sending by setting $MDNSent flag together with
\Seen flag and skipping MDN sending if the flag is already set. This
is not the case anymore as $MDNSent flag support has been removed in
9c077c98cd and duplicate MDN sending in
multi-device case is avoided by synchronizing Seen status since
833e5f46cc as long as the server
supports CONDSTORE extension.
This makes the contact ID its own newtype instead of being a plain
u32. The change purposefully does not yet try and reap any benefits
from this yet, instead aiming for a boring change that's easy to
review. Only exception is the ToSql/FromSql as not doing that yet
would also have created churn in the database code and it is easier to
go straight for the right solution here.
This operation takes roughly 0.3 s on a moderate size database.
Calling it once before scanning all folders and scanning
the watched folder instead of each time after downloading
a message from a folder speeds up IMAP loop.
- Replace .ok_or_else() and .map_err() with anyhow::Context where possible.
- Use .context() to check Option for None when it's an error
- Resultify Chatlist.get_chat_id()
- Add useful .context() to some errors
- IMAP error handling cleanup
`imap` table maps Message-IDs to UIDs on the server. `dc_receive_imf`
no longer gets the UID of the message as an argument and does not
insert the folder and UID of the message into the `msgs`
table. `server_folder` and `server_uid` columns in `msgs` table are
deprecated.
MoveMsg and DeleteMsgOnImap jobs are removed. Now messages are moved
and deleted only in the `fetch_move_delete` procedure that consults
the `target` column of the `imap` table to determine where the message
should go.
Where the message should go is determined after prefetching by the
`imap::target_folder()` procedure. Messages are only downloaded once
they reach their target folder to avoid race conditions in multidevice
setting, such as:
1. One device trying to FETCH the message while the other tries to
MOVE it.
2. One device marking the message as \Seen in the Inbox while the
other has already copied unseen message to the Movebox and is going to
delete the \Seen message in the Inbox.
3. Device downloads the message from the Inbox while there are newer
messages in the Movebox placed there by the other device, thus
processing the messages out of order.
* add Chattype::Broadcast and create_broadcast_list()
* do not disclose recipients for broadcasts
* allow sending/add-/remove-member for broadcast
* set broadcast subject same as for one-to-one chats
* broadcast-recipient-list does not include SELF
* use special icon for broadcast groups
* generate initial broadcast names
* make clippy happy
* send BCC message unencrypted to avoid unexpected disclosing; encryption is opportunistic anyway. if we have 'protected chats' at some point, we can think that over.
* reword 'To:'-group
* simplify can-send-check
* add broadcast tests
* tweak comments
* Update deltachat-ffi/deltachat.h
Co-authored-by: Hocuri <hocuri@gmx.de>
* change name of can_edit() to is_self_in_chat()
Co-authored-by: Hocuri <hocuri@gmx.de>
in the past, group-messages were marked as "read by recipient"
only when at least 50% of the group members have send a read receipt -
in practise, this does happen never or much too late esp. in larger groups.
setting the state OutMdnRcvd already on the first read-receipt
seems to be much more intuitive and useful as you at least know
one person has read the message.
this is also what other messengers as telegram are doing here.
moreover, this fixes a bug that did not add all read-receipts
to the "Info" screen - once "enough" read-receipts were received,
and the state was already set to OutMdnRcvd, subsequent read-receipts
were ignored.
probably because the "Info" screen did not show the read-receipts since forever -
and for the second tick, the addutional read-receipts are not needed.
* draft a download-api
* basic implementation
* allow partial downloads for protected chats
* use a separate column for download_state
* force a minimal timeout for delete_server_after in combination with partial messages
* add a warning if a possible download may expire by delete_server_after
* test load_imap_deletion_msgid()
* add a test for a partial download
* improve documentation and visibility
* let get_download_limit() return Result<Option>
* rusty getters
* apply MIN_DELETE_SERVER_AFTER to shown availability time
* move stub-creation to download.rs, use stock-strings, nicer logging
* make clippy happy (cargo clippy --tests)
* refine tests and comments
* fix typo
* remove superfluous closure in ffi
* respect partial_download for immediately scheduled DeleteMsgOnImap jobs
summary::Summary replaces Lot in the Rust API for methods returning
chatlist summaries. Lot is a legacy type for C API compatibility, so
Summary can be converted into Lot.
- Use the same limit for info: full text can be read in HTML anyway.
- Remove DC_MAX_GET_{TEXT,INFO}_LEN constants from deltachat.h
- Fix a typo: s/DC_ELLIPSE/DC_ELLIPSIS/
- Do not truncate the text when loading from the database.
- Update the documentation: limit is in Rust chars, not bytes
Previously system messages were always added to the end of the chat,
even if the message triggering them was sent earlier. This is
especially important for messages about disappearing timer reset
triggered by classic email messages, as they should be placed right
after the message resetting the timer.