Before file extensions were also limited to 32 chars, but extra chars in the beginning were just cut
off, e.g. "file.with_lots_of_characters_behind_point_and_double_ending.tar.gz" was considered to
have an extension "d_point_and_double_ending.tar.gz". Better to take only "tar.gz" then.
Also don't include whitespace-containing parts in extensions. File extensions generally don't
contain whitespaces.
There is already code below that emits
progress 0 or 1000 depending on whether
configuration succeeded or failed.
Before this change cancelling resulted
in progress 0 emitted,
immediately followed by progress 1000.
Before this change progress bar only started
when database is already transferred.
Database is usually the largest file
in the whole transfer, so the transfer appears
to be stuck for the sender.
With this change progress bar
starts for backup export
as soon as connection is received
and counts bytes transferred over the connection
using AsyncWrite wrapper.
Similarly for backup import,
AsyncRead wrapper counts the bytes
received and emits progress events.
Instead of treating NULL type error
as absence of the row,
handle NULL values with SQL.
Previously we sometimes
accidentally treated a single column
being NULL as the lack of the whole row.
The "Cannot establish guaranteed end-to-end encryption with ..." info
message can have lots of causes, and it happened twice to us now that it
took us some time to figure out which one it is.
So, include some more detail in the info message by simply adding the
non-translated error message in parantheses.
If we want to put in some more effort for nicer error messages, we
could:
- Introduce one new translated string "Cannot establish guaranteed
end-to-end encryption with …. Cause: %2$s" or similar (and remove the
old stock string)
- And/Or: Introduce new translated strings for all the possible errors
- And/Or: Maybe reword it in order to account better for the case that
the chat already is marked as g-e2ee, or use a different wording
(because if the chat is marked as g-e2ee then it might be nice to notify
the user that something may have gone wrong, but it's still working,
just that maybe the other side doesn't have us verified now)

Info messages are added
at the beginning of unpromoted group chats
("Others will only see this group after you sent a first message."),
may be created by WebXDC etc.
They are not sent outside
and have local Message-ID that
is not known to other recipients
so they should be skipped when constructing
In-Reply-To and References.
Without this fix IMAP loop may get stuck
trying to download non-existing message over and over
like this:
```
src/imap.rs:372: Logging into IMAP server with LOGIN.
src/imap.rs:388: Successfully logged into IMAP server
src/scheduler.rs:361: Failed to download message Msg#3467: Message Msg#3467 does not exist.
src/scheduler.rs:418: Failed fetch_idle: Failed to download messages: Message Msg#3467 does not exist
```
The whole download operation fails
due to attempt to set the state of non-existing message
to "failed". Now download of the message
will "succeed" if the message does not exist
and we don't try to set its state.
HTTPS requests are used to fetch
remote images in HTML emails,
to fetch autoconfig XML,
to POST requests for `DCACCOUNT:` QR codes
to make OAuth 2 API requests
and to connect to HTTPS proxies.
Rustls is more aggressive than OpenSSL
in deprecating cryptographic algorithms
so we cannot use it for IMAP and SMTP
to avoid breaking compatibility,
but for HTTPS requests listed
above this should not result in problems.
As HTTPS requests use only strict TLS checks,
there is no `strict_tls` argument
in `wrap_rustls` function.
Rustls is already used by iroh,
so this change does not introduce new dependencies.
This should fix ad-hoc groups splitting when messages are fetched out of order from different
folders or otherwise reordered, or some messages are missing so that the messages reference chain is
broken, or a member was removed from the thread and readded later, etc. Even if this way two
different threads are merged, it looks acceptable, having many threads with the same name/subject
and members isn't a common use case.
Instead of generating 72 random bits
and reducing them to 66 bits of Base64 characters,
generate 144 bits (18 bytes)
which is exactly 24 Base64 characters.
This should still be accepted by existing
Delta Chat clients which expect group ID
to be between 11 and 32 characters.
Message-ID creation is also simplified
to not have `Mr.` prefix
and dot in between two IDs.
Now it is a single ID followed by `@localhost`.
Some outdated documentation comments
are removed, e.g. group messages
don't start with `Gr.` already.
The greeting is now always read manually,
even for STARTTLS connections,
so the errors returned on failure to read form the stream
are the same regardless of the connection type.
Why:
- With IMAP APPEND we can upload messages directly to the DeltaChat folder (for non-chatmail
accounts).
- We can set the `\Seen` flag immediately so that if the user has other MUA, it doesn't alert about
a new message if it's just a sync message (there were several such reports on the support
forum). Though this also isn't useful for chatmail.
- We don't need SMTP envelope and overall remove some overhead on processing sync messages.
If a displayname equals to the address, adding it looks excessive.
Moreover, it's not useful for Delta Chat receiving the message because
`sanitize_name_and_addr()` removes such a displayname anyway. Also now
at least DC Android requires specifying profile name, so there should be
a fallback for users having meaningful addresses to keep the old
behaviour when Core generates `From` w/o the profile name, and this
question has already appeared on the forum.
This reverts commit 1caf672904.
Otherwise public key signature is regenerated each time the key is
loaded and test `key::tests::test_load_self_existing` which loads the
key twice fails when two loads happen on different seconds.
Closes#5976
Groups promotion to other devices and QR code tokens synchronisation are not synchronised processes,
so there are reasons why a QR code token may arrive earlier than the first group message:
- We are going to upload sync messages via IMAP while group messages are sent by SMTP.
- If sync messages go to the mvbox, they can be fetched earlier than group messages from Inbox.
`chat::create_send_msg_jobs()` already handles `Config::BccSelf` as needed. The only exception is
Autocrypt setup messages. This change unifies the logic for the self-chat and groups only containing
`SELF`.
This makes possible to schedule one more sending of the message, the existing jobs are not
cancelled. Otherwise it's complicated to implement bots that resend messages when a new member joins
the group.
This change removes OAuth2 for Gmail
as Delta Chat does not have a working
client ID anymore.
Tests are adjusted to test against Yandex
and MX queries for OAuth2 are always disabled
because they were only used to detect Google Workspace.
This change introduces new config options
`proxy_enabled` and `proxy_url`
that replace `socks5_*`.
Tested with deltachat-repl
by starting it with
`cargo run --locked -p deltachat-repl -- deltachat-db` and running
```
> set proxy_enabled 1
> set proxy_url ss://...
> setqr dcaccount:https://chatmail.example.org/new
> configure
```
And also:
- Make it `pub(crate)`.
- Use it in `should_request_mdns()` as using `config_exists()` there isn't correct because the
latter doesn't look at environment.
I.e. treat `DeleteServerAfter == None` as "delete at once". But when a backup is exported, set
`DeleteServerAfter` to 0 so that the server decides when to delete messages, in order not to break
the multi-device case. Even if a backup is not aimed for deploying more devices, `DeleteServerAfter`
must be set to 0, otherwise the backup is half-useful because after a restoration the user wouldn't
see new messages deleted by the device after the backup was done. But if the user explicitly set
`DeleteServerAfter`, don't change it when exporting a backup. Anyway even for non-chatmail case the
app should warn the user before a backup export if they have `DeleteServerAfter` enabled.
Also do the same after a backup import. While this isn't reliable as we can crash in between, this
is a problem only for old backups, new backups already have `DeleteServerAfter` set if necessary.
---------
Co-authored-by: Hocuri <hocuri@gmx.de>