Message.set_text() and Message.get_text() are modified accordingly
to accept String and return String.
Messages which previously contained None text
are now represented as messages with empty text.
Use Message.set_text("".to_string())
instead of Message.set_text(None).
Moved custom ToSql trait including Send + Sync from lib.rs to sql.rs.
Replaced most params! and paramsv! macro usage with tuples.
Replaced paramsv! and params_iterv! with params_slice!,
because there is no need to construct a vector.
- Return Result from set_verified() so that it can't be missed.
- Pass Fingerprint to set_verified() by value to avoid cloning it inside. This optimises out an
extra clone() if we already have a value that can be moved at the caller side. However, this may
add an extra clone() if set_verified() fails, but let's not optimise the fail scenario.
The state bob needs to maintain during a secure-join process when
exchanging messages used to be stored on the context. This means if
the process was killed this state was lost and the securejoin process
would fail. Moving this state into the database should help this.
This still only allows a single securejoin process at a time, this may
be relaxed in the future. For now any previous securejoin process
that was running is killed if a new one is started (this was already
the case).
This can remove some of the complexity around BobState handling: since
the state is in the database we can already make state interactions
transactional and correct. We no longer need the mutex around the
state handling. This means the BobStateHandle construct that was
handling the interactions between always having a valid state and
handling the mutex is no longer needed, resulting in some nice
simplifications.
Part of #2777.
* refactor: cleanup send_handshake_msg()
- rename to send_alice_handshake_msg() as used by Alice only
- remove dead code from Bob
(Bob's code is at BobState::send_handshake_message() since some time)
- take a contact_id and not a chat_id;
this makes things less confusing when
info-messages are put to the final group chat
* always directly return chat-id from dc_join_securejoin()
* take care not to create a group twice
* adapt documentation
* add info-msg on group invites; add inviter directly after creation
* document existing 'joinqr' command in repl tool
* do not create empty one-to-one chats for group-joins
* refactor: cleanup fingerprint_equals_sender()
- the function takes a contact_id directly now.
before it consumes the first contact of a one-to-one chat -
which may be easily confused with the group-chat in creation.
moreover, the conversion contact_id -> chat_id -> contact_id
is unneeded overhead.
* show info-messages in destination chat for alice
* fingerprint_equals_sender() returns Err on database failure
* tweak documentation
* clarify what an 'unfinished tasks' task is.
* add regression test for create_for_contact_with_blocked()
* rename Blocked::Manually to better fitting Blocked::Yes
* tweak test_secure_join() and make sure, Alice and Bob have only on chat after a group-join
This moves the module-level lookup and creation functions to the
types, which make the naming more consistent. Now the lookup_* get_*
and create_* functions all behave similarly.
Peraps even more important the API of the lookup now allows
distinguishing failure from not found. This in turn is important to
be able to remove reliance on a ChatId with a 0 or "unset" value. The
locations where this ChatId(0) is still used is in database queries
which should be solved in an independed commit.
Switches from rusqlite to sqlx to have a fully async based interface
to sqlite.
Co-authored-by: B. Petersen <r10s@b44t.com>
Co-authored-by: Hocuri <hocuri@gmx.de>
Co-authored-by: link2xt <link2xt@testrun.org>
- doc fixes
- make BobStateHandle safer by moving the state out of the handle.
- handle more match cases explicit in BobState returns
- fewer mutable variables
This does not only organise things better, but most importantly the
BobStateHandle is now not in the same module as its users. This means
it can guarantee safety about how it is initialised and use
unreachable!() to simplify it's API.