Otherwise, e.g. if a message is a large GIF, but its viewtype is set to `Image` by the app, this GIF
will be recoded to JPEG to reduce its size. GIFs and other special viewtypes must be always detected
and sent as is.
This is similar to `test_modify_chat_disordered`,
but tests that recovery works in the simplest case
where next message is not modifying group membership.
as discussed in several chats, this PR starts making it possible to use
Webxdc as integrations to the main app. In other word: selected parts of
the main app can be integrated as Webxdc, eg. Maps [^1]
this PR contains two parts:
- draft an Webxdc Integration API
- use the Webxdc Integration API to create a Maps Integration
to be clear: a Webxdc is not part of this PR. the PR is about marking a
Webxdc being used as a Map - and core then feeds the Webxdc with
location data. from the view of the Webxdc, the normal
`sendUpdate()`/`setUpdateListener()` is used.
things are still marked as "experimental", idea is to get that in to
allow @adbenitez and @nicodh to move forward on the integrations into
android and desktop, as well as improving the maps.xdc itself.
good news is that we currently can change the protocol between Webxdc
and core at any point :)
# Webxdc Integration API
see `dc_init_webxdc_integration()` in `deltachat.h` for overview and
documentation.
rust code is mostly in `webxdc/integration.rs` that is called by other
places as needed. current [user of the API is
deltachat-ios](https://github.com/deltachat/deltachat-ios/pull/1912),
android/desktop will probably follow.
the jsonrpc part is missing and can come in another PR when things are
settled and desktop is really starting [^2] (so we won't need to do all
iterations twice :) makes also sense, when this is done by someone
actually trying that out on desktop
while the API is prepared to allow other types of integrations (photo
editor, compose tools ...) internally, we currently ignore the type. if
that gets more crazy, we probably also need a dedicated table for the
integrations and not just a single param.
# Maps Integration
rust code is mostly in `webxdc/maps_integration.rs` that is called by
`webxdc/integration.rs` as needed.
EDIT: the idea of having a split here, is that
`webxdc/maps_integration.rs` really can focus on the json part, on the
communication with the .xdc, including tests
this PR is basic implementation, enabling to move forward on
integrations on iOS, but also on desktop and android.
the current implementation allows already the following:
- global and per-chat maps
- add and display POIs
- show positions and tracks of the last 24 hours
the current maps.xdc uses leaflet, and is in some regards better than
the current android/desktop implementations (much faster, show age of
positions, fade out positions, always show names of POIs, clearer UI).
however, we are also not bound to leaflet, it can be anything
> [**screenshots of the current
state**](https://github.com/deltachat/deltachat-ios/pull/1912)
> 👆
to move forward faster and to keep this PR small, the following will go
to a subsequent PR:
- consider allowing webxdc to use a different timewindow for the
location
- delete POIs
- jsonrpc
[^1]: maps are a good example as anyways barely native (see android
app), did cause a lot of pain on many levels in the past (technically,
bureaucratically), and have a comparable simple api
[^2]: only going for jsonrpc would only make sense if large parts of
android/ios would use jsonrpc, we're not there
---------
Co-authored-by: link2xt <link2xt@testrun.org>
`a.clone_from(&b)` is equivalent to `a = b.clone()` in functionality,
but can be overridden to reuse the resources of a to avoid unnecessary
allocations.
Let's add a 1-minute tolerance to `Params::MemberListTimestamp`.
This adds to the group membership consistency algo the following properties:
- If remote group membership changes were made by two members in parallel, both of them are applied,
no matter in which order the messages are received.
- If we remove a member locally, only explicit remote member additions/removals made in parallel are
allowed, but not the synchronisation of the member list from "To". Before, if somebody managed to
reply earlier than receiving our removal of a member, we added it back which doesn't look good.
Don't attach selfavatar in "v{c,g}-request" and "v{c,g}-auth-required" messages:
- These messages are deleted right after processing, so other devices won't see the avatar.
- It's also good for privacy because the contact isn't yet verified and these messages are auto-sent
unlike usual unencrypted messages.
Do not include oldest reference, because chat members
which have been added later and have not seen the first message
do not have referenced message in the database.
Instead, include up to 3 recent Message-IDs.
`Param::MemberListTimestamp` was updated only from `receive_imf::apply_group_changes()` i.e. for
received messages. If we sent a message, that timestamp wasn't updated, so remote group membership
changes always overrode local ones. Especially that was a problem when a message is sent offline so
that it doesn't incorporate recent group membership changes.
Add a new crate `deltachat_time` with a fake `struct SystemTimeTools` for mocking
`SystemTime::now()` for test purposes. One still needs to use `std::time::SystemTime` as a struct
representing a system time. I think such a minimalistic approach is ok -- even if somebody uses the
original `SystemTime::now()` instead of the mock by mistake, that could break only tests but not the
program itself. The worst thing that can happen is that tests using `SystemTime::shift()` and
checking messages timestamps f.e. wouldn't catch the corresponding bugs, but now we don't have such
tests at all which is much worse.
The system clock may be adjusted and even go back, so caching system time in code sections where
it's not supposed to change may even protect from races/bugs.
Restart the IO scheduler if needed to make the new config value effective (for `MvboxMove,
OnlyFetchMvbox, SentboxWatch` currently). Also add `set_config_internal()` which doesn't affect
running the IO scheduler. The reason is that `Scheduler::start()` itself calls `set_config()`,
although not for the mentioned keys, but still, and also Rust complains about recursive async calls.
Use `create_smeared_timestamp()` for this. This allows to dedup messages on the receiver -- if it
sees the same Message-ID, but a different timestamp, then it's a resent message that can be deleted.
This allows to send existing messages (incoming and outgoing) taken from encrypted chats, to
unencrypted ones. `Param::ForcePlaintext` is removed as well -- if a message can be sent encrypted
this time, nothing bad with this.
a27e84ad89 "fix: Delete received outgoing messages from SMTP queue"
can break sending messages sent as several SMTP messages because they have a lot of recipients:
`pub(crate) const DEFAULT_MAX_SMTP_RCPT_TO: usize = 50;`
We should not cancel sending if it is such a message and we received BCC-self because it does not
mean the other part was sent successfully. For this, split such messages into separate jobs in the
`smtp` table so that only a job containing BCC-self is canceled from `receive_imf_inner()`. Although
this doesn't solve the initial problem with timed-out SMTP requests for such messages completely,
this enables fine-grained SMTP retries so we don't need to resend all SMTP messages if only some of
them failed to be sent.
Put a copy of Message-ID into hidden headers and prefer it over the one in the IMF header section
that servers mess up with.
This also reverts "Set X-Microsoft-Original-Message-ID on outgoing emails for amazonaws (#3077)".
Before in some places it was correctly calculated by passing the "sent" timestamp to
`calc_sort_timestamp()`, but in other places just the system time was used. In some complex
scenarios like #5088 (restoration of a backup made before a contact verification) it led to wrong
sort timestamps of protection messages and also messages following by them.
But to reduce number of args passed to functions needing to calculate the sort timestamp, add
message timestamps to `struct MimeMessage` which is anyway passed everywhere.
Ad-hoc groups don't have grpid-s that can be used to identify them across devices and thus wasn't
synced until now.
The same problem already exists for assigning messages to ad-hoc groups and this assignment is done
by `get_parent_message()` and `lookup_chat_by_reply()`. Let's reuse this logic for the
synchronisation, it works well enough and this way we have less surprises than if we try to
implement grpids for ad-hoc groups. I.e. add an `Msgids` variant to `chat::SyncId` analogous to the
"References" header in messages and put two following Message-IDs to a sync message:
- The latest message A having `DownloadState::Done` and the state to be one of `InFresh, InNoticed,
InSeen, OutDelivered, OutMdnRcvd`.
- The message that A references in `In-Reply-To`.
This way the logic is almost the same to what we have in `Chat::prepare_msg_raw()` (the difference
is that we don't use the oldest Message-ID) and it's easier to reuse the existing code.
NOTE: If a chat has only an OutPending message f.e., the synchronisation wouldn't work, but trying
to work in such a corner case has no significant value and isn't worth complicating the code.
Otherwise it looks like the message creating a protected group is not verified. For this, use
`sent_timestamp` of the received message as an upper limit of the sort timestamp (`msgs.timestamp`)
of the protection message. As the protection message is added to the chat earlier, this way its
timestamp is always less or eq than the received message's timestamp.
It's not necessary and in other places like add_contact_to_chat_ex() sync messages are also sent
only if there are no system messages sent like MemberAddedToGroup.
Other devices should get the same chat name as the currently used device, i.e. the name a user sees
after renaming the chat. This fix is minor because `improve_single_line_input()` logic isn't going
to change often, but still, and also it simplifies the code.
The second SQL statement calculating chat size
was already fixed in f656cb29be,
but more important statement calculating member list intersection
was overlooked.
As a result, trash chat with members added there due to former bugs
could still appear in similar chats.
- Reduce cross-module dependencies.
- Stop bloating the `sync` module while implementing synchronisation of more entities.
- Now there's the only `ChatId` :)
An error while executing an item mustn't prevent next items from being executed. There was a comment
that only critical errors like db write failures must be reported upstack, but in fact it's hard to
achieve in the current design, there are no error codes or so, so it's bug-prone. E.g.
`ChatAction::Block` and `Unblock` already reported all errors upstack. So, let's make error handling
the same as everywhere and just ignore any errors in the item execution loop. In the worst case we
just do more unsuccessful db writes f.e.