* resultify update_recent_quota()
* add a device-message if quota exceeds QUOTA_WARN_THRESHOLD_PERCENTAGE
* check if a quota warning should be added during housekeeping, this is at least once a day
* dc_get_config("quota_exceeding") is useful for bots
* make clippy happy
* reword QuotaExceedingMsgBody message
* avoid lots of warnings if quota jitters around the warning threshold
* allow clippy::assertions_on_constants
these constants depend on each other, it makes sense to check that they are not changed in an incompatible way
This adds following settings:
- Socks5Enabled
- Socks5Host
- Socks5Port
- Socks5User
- Socks5Password
Currently http requests and dns requests are not getting executed as they currently can't get tunneled through socks5 proxy. Therefore gmail with oauth2 wont work through tor.
- Use the same limit for info: full text can be read in HTML anyway.
- Remove DC_MAX_GET_{TEXT,INFO}_LEN constants from deltachat.h
- Fix a typo: s/DC_ELLIPSE/DC_ELLIPSIS/
- Do not truncate the text when loading from the database.
- Update the documentation: limit is in Rust chars, not bytes
Contact request chats are not merged into a single virtual "deaddrop"
chat anymore. Instead, they are shown in the chatlist the same way as
other chats, but sending of messages to them is not allowed and MDNs
are not sent automatically until the chat is "accepted" by the user.
New API:
- dc_chat_is_contact_request(): returns true if chat is a contact
request. In this case option to accept and block the chat via
dc_accept_chat() and dc_block_chat() should be shown in the UI.
- dc_accept_chat(): accept contact request and unblock the chat
- dc_block_chat(): decline contact request and block the chat
Removed API:
- dc_create_chat_by_msg_id(): deprecated 2021-02-07 in favor of
dc_decide_on_contact_request()
- dc_marknoticed_contact(): deprecated 2021-02-07 in favor of
dc_decide_on_contact_request()
- dc_decide_on_contact_request(): this call requires a message ID from
deaddrop chat as input. As deaddrop chat is removed, this call can't
be used anymore.
- dc_msg_get_real_chat_id(): use dc_msg_get_chat_id() instead, the
only difference between these calls was in handling of deaddrop chat
- removed DC_CHAT_ID_DEADDROP and DC_STR_DEADDROP constants
See https://support.delta.chat/t/discussion-how-to-show-error-states/1363/10 <!-- comment -->
It turns out that it's pretty easy to distinguish between lots of states (currently Error/NotConnected, Connecting…, Getting new messages… and Connected). What's not that easy is distinguishing between an actual error and no network, because if the server just doesn't respond, it could mean that we don't have network or that we are trying ipv6, but only ipv4 works.
**WRT debouncing:**
Sending of EVENT_CONNECTIVITY_CHANGED is not debounced, but emitted every time one of the 3 threads (Inbox, Mvbox and Sentbox) has a network error, starts fetching data, or is done fetching data.
This means that it is emitted:
- 9 times when dc_maybe_network() is called or we get network connection
- 12 times when we lose network connection
Some measurements: dc_get_connectivity() takes a little more than 1ms (in my measurements back in March), dc_get_connectivity_html() takes 10-20ms. This means that it's no immmediate problem to call them very often, might increase battery drain though. For the UI it may be a lot of work to update the title everytime; at least Android is smart enough to update the title only once.
Possible problems (we don't have to worry about them now I think):
- Due to the scan_folders feature, if the user has lots of folders, the state could be "Connecting..." for quite a long time, generally DC seemed a little unresponsive to me because it took so long for "Connecting..." to go away. Telegram has a state "Updating..." that sometimes comes after "Connecting...".
To be done in other PRs:
- Better handle the case that the password was changed on the server and authenticating fails, see https://github.com/deltachat/deltachat-core-rust/issues/1923 and https://github.com/deltachat/deltachat-core-rust/issues/1768
- maybe event debouncing (except for "Connected" connectivity events)
fix https://github.com/deltachat/deltachat-android/issues/1760
in most (all?) UIs, import/export works on an already created account,
so, dc_accounts_import_account() does not really help here -
but adds some noise and confusion
eg. as for the other dc_accounts_t functions,
the corrsponding dc_context_t functions must not be called.
if really a new account is required for import,
it seems to be easier to call add_account() before import.
Raw MIME messages may contain non-ASCII characters. Attempting to
store them as TEXT by using String::from_utf8_lossy results in
non-ASCII characters being replaced with Unicode U+FFFD "REPLACEMENT
CHARACTER" which is later incorrectly decoded when attempting to parse
`mime_headers` content into HTML.
New `dc_msg_is_bot()` C API and corresponding `Message.is_bot()`
Python API can be used to check if incoming message is sent by a bot,
e.g. to avoid two echo bots replying indefinitely to each other.
"Bot" flag is not set for outgoing messages, but may be set for
BCC-self messages. For now documentation says that `dc_msg_is_bot()`
return value is unspecified for outgoing messages. It can be better
specified later if needed for specific applications, e.g. sharing an
account with a helper bot.
Using `impl AsRef<str>` as the argument instead of `&str` makes it
possible to call the function with `&str`, `String` and other types
that implement `AsRef` trait.
The cost of it is that compiled binary contains mulitple versions of
the same function, one for each variant of types. If function contains
multiple generic `impl AsRef` arguments, the number of versions possibly
compiled into binary grows exponentially with the number of arguments.
Simple way to avoid it is to call `.as_ref()` on the caller side to
convert the argument to `&str`. In most cases even adding a `&` and
relying on `Deref` coercion is sufficient.
This patch changes many functions that accepted `impl AsRef<str>` and
`impl AsRef<Path>` to accept `&str` and `&Path` instead.
In some places `.clone()` calls are removed. Calling `.clone()` on
`String` and passing `String` to a function accepting `impl
AsRef<str>` is completely unnecessary as `&str` reference could be
passed instead. There is no clippy warning against it yet, but
changing argument type to `&str` allowed to find these cases.
The result of debloating is not impressive, several hundred kilobytes
are saved, which is about 3% of the `.so` binary, but the code is
cleaner too.
This moves the module-level lookup and creation functions to the
types, which make the naming more consistent. Now the lookup_* get_*
and create_* functions all behave similarly.
Peraps even more important the API of the lookup now allows
distinguishing failure from not found. This in turn is important to
be able to remove reliance on a ChatId with a 0 or "unset" value. The
locations where this ChatId(0) is still used is in database queries
which should be solved in an independed commit.
* Remove sql::error submodule
Use anyhow errors instead.
* Remove explicit checks for open SQL connection
An error will be thrown anyway during attempt to execute query.
* Don't use `with_conn()` and remove it
* Remove unused `with_conn_async`
* Resultify markseen_msgs
- Currently, group images are compressed as well because it was easier to implement that way.
- Currently, in the unlikely case that the avatar is compressed down to 20x20 pixels but still bigger than 20KB, the user doesn't get any indication of this, the avatar simply isn't changed (at least on Android).
If we want to change this, the easiest way is probably to let `dc_set_config()` in the ffi call `error!()` if `Selfavatar` can't be set. The same might make sense for some or all other configs. BUUUUUT: At least Android doesn't show error!() toasts anymore, probably because they were used too often and too spammy.
- The factor by which we scale down if the file is too big is 1.5.
messages are marked as 'noticed' already when the chat is opened
as all UIs call dc_marknoticed_chat();
also marking messages as 'noticed' when dc_markseen_msgs() is called
is not needed therefore - but stands in the way of further improvements
for the deaddrop, eg. UI may let the user decide when the deaddrop
can be removed from chatlist ('All done' button or so)