- Replace .ok_or_else() and .map_err() with anyhow::Context where possible.
- Use .context() to check Option for None when it's an error
- Resultify Chatlist.get_chat_id()
- Add useful .context() to some errors
- IMAP error handling cleanup
`imap` table maps Message-IDs to UIDs on the server. `dc_receive_imf`
no longer gets the UID of the message as an argument and does not
insert the folder and UID of the message into the `msgs`
table. `server_folder` and `server_uid` columns in `msgs` table are
deprecated.
MoveMsg and DeleteMsgOnImap jobs are removed. Now messages are moved
and deleted only in the `fetch_move_delete` procedure that consults
the `target` column of the `imap` table to determine where the message
should go.
Where the message should go is determined after prefetching by the
`imap::target_folder()` procedure. Messages are only downloaded once
they reach their target folder to avoid race conditions in multidevice
setting, such as:
1. One device trying to FETCH the message while the other tries to
MOVE it.
2. One device marking the message as \Seen in the Inbox while the
other has already copied unseen message to the Movebox and is going to
delete the \Seen message in the Inbox.
3. Device downloads the message from the Inbox while there are newer
messages in the Movebox placed there by the other device, thus
processing the messages out of order.
* store msg-id in msg-object on set_draft(), add a test for that
* test deleting drafts
* keep draft-ids on updating drafts, set draft-state
* do not allow forwarding of drafts
in general, it should be possbile,
however, it is not needed.
drafts and forwarding have lots of cornercases
even when not used in combination :)
* keep draft-ids on preparing and sending
* add comments about keeping msg_id
* early exit when trying to forward drafts
* tweak tests
* get rid of old C to Rust conversion code
* allow soon checking of increation-state, add a test for that
When there is an outgoing message in a chat, mark all older messages in this chat as seen.
Android already has a similar behavior, however, this led to the issue https://github.com/deltachat/deltachat-android/issues/2163 and should be changed back.
--
From the issue description at https://github.com/deltachat/deltachat-android/issues/2163, I implemented these fixes:
> Core should take care that if the last message in a chat is not fresh|noticed, no messages in the chat can be fresh. [...] Do this [...] in a function that's called at the end of fetch_new_messages(). Then dc_receive_imf() wouldn't get slower by this and we could re-use the same function for migration.
So, I didn't do this inside `dc_receive_imf()` in order not to make it take even longer. This obviously has the downside of higher complexity.
And I think we should implement this:
> On Androd, show the unread badge when unread!=0 again (see deltachat/deltachat-android@618af02). Then the user can see that there is a chat with an unread message and click it to get rid of it.
because it shouldn't be the UI's job to decide whether an unread badge is shown, but the core's.
* test adding members in a multi-device setup
* fix system messages for multi-device-setup
* enhance test to check multi-device messages for removing-members and group-renames
* test one-to-one chats on setup-contact/secure-join
only one chat is created after scanning a QR code:
- on setup-contact, one-to-ones are created on both sided
- on secure-join, the joined group chat is created;
one-to-ones are not created intitally,
but should become visible on receiving messages
* make sure, Alice creates the chat with Bob on setup-contact
not totally sure if that change in #2508 was on-purpose,
however, all yet released versions
did create the one-to-one chat also on the Inviter's (Alice) side,
so, let's stay with that,
i do not see many reasons to change that.
* unblock hidden (Blocked::Yes) one-to-one chats
one-to-one chats may be hidden by secure-join,
in case someone later writes a message to it
(not unlikely), the chat needs to be shown.
before, messages are just not shown,
the corresponding chat did not appear.
the 'Blocked' wording of a 'Chat' must not be mixed with the
'Blocking' of a contact. 'Chat-Blocking' is mostly a visibility thing,
that may change as messages come in.
this change should not affect _really_ blocked contacts -
they are filtered out already before
and their messages are usually not even downloaded.
also, before allow_creation is checked,
that may disallow chat creation for show_emails reasons.
all in all, it just does the same
as if the user has manualy deleted the chat before and it would be created.
* simplify test
Update gossiped_timestamp when someone else sends autocrypt gossip in
the group, so we postpone sending gossip again ourselves.
- Warn about failures to parse Autocrypt-Gossip header
- Move gossip-related methods into ChatId impl
- Fix a "gossi_pp_ed" typo
* refactor: cleanup send_handshake_msg()
- rename to send_alice_handshake_msg() as used by Alice only
- remove dead code from Bob
(Bob's code is at BobState::send_handshake_message() since some time)
- take a contact_id and not a chat_id;
this makes things less confusing when
info-messages are put to the final group chat
* always directly return chat-id from dc_join_securejoin()
* take care not to create a group twice
* adapt documentation
* add info-msg on group invites; add inviter directly after creation
* document existing 'joinqr' command in repl tool
* do not create empty one-to-one chats for group-joins
* refactor: cleanup fingerprint_equals_sender()
- the function takes a contact_id directly now.
before it consumes the first contact of a one-to-one chat -
which may be easily confused with the group-chat in creation.
moreover, the conversion contact_id -> chat_id -> contact_id
is unneeded overhead.
* show info-messages in destination chat for alice
* fingerprint_equals_sender() returns Err on database failure
* tweak documentation
* clarify what an 'unfinished tasks' task is.
* add regression test for create_for_contact_with_blocked()
* rename Blocked::Manually to better fitting Blocked::Yes
* tweak test_secure_join() and make sure, Alice and Bob have only on chat after a group-join
* add basic multi-device-sync functions
* generate json
* add context.parse_sync_items()
* add context.execute_sync_items()
* piggyback sync-commands message, add body for human-readable part
* avoid double json renderings
* mimeparser parses incoming .json sync-files
* do not piggyback sync-files
* execute sync items
* return status of send_sync_msg()
* send sync messages as multipart/report
* add a per-item-timestamp and also allow adding other per-item-fields in the future
* if the self-chat does not exist, create it blocked/hidden
* create tokens closer to real qr-code needs
* respect bcc_self setting, add test for that
* sync qr code tokens after promoting groups
* send sync-messages only if an experimental switch is set
* trigger send_sync_msg() after sending messages and after creating/redraw/revive qr-code
* add DC_STR_* constants to deltachat.h
* adapt to refactored qr module as of #2729
* tweak test
* use SendSyncMsgs config name instead of SendExperimentalSyncMsgs - we can remove or rename the config nevertheless, but have the option to keep it without renaming
* tweak docs
* remove currently unused effective timestamp calculation
* clarify when send_sync_msg() is called
* make sure, sync-messages are encrypted and are sent by SELF
* tweak docs, fix typos
* add Chattype::Broadcast and create_broadcast_list()
* do not disclose recipients for broadcasts
* allow sending/add-/remove-member for broadcast
* set broadcast subject same as for one-to-one chats
* broadcast-recipient-list does not include SELF
* use special icon for broadcast groups
* generate initial broadcast names
* make clippy happy
* send BCC message unencrypted to avoid unexpected disclosing; encryption is opportunistic anyway. if we have 'protected chats' at some point, we can think that over.
* reword 'To:'-group
* simplify can-send-check
* add broadcast tests
* tweak comments
* Update deltachat-ffi/deltachat.h
Co-authored-by: Hocuri <hocuri@gmx.de>
* change name of can_edit() to is_self_in_chat()
Co-authored-by: Hocuri <hocuri@gmx.de>
this is needed for targeting "non-blocking group QR joins"
as create_multiuser_record() would also be needed from other places.
this will make rebasing/rewriting and finally reviewing #2508 easier.
in the past, group-messages were marked as "read by recipient"
only when at least 50% of the group members have send a read receipt -
in practise, this does happen never or much too late esp. in larger groups.
setting the state OutMdnRcvd already on the first read-receipt
seems to be much more intuitive and useful as you at least know
one person has read the message.
this is also what other messengers as telegram are doing here.
moreover, this fixes a bug that did not add all read-receipts
to the "Info" screen - once "enough" read-receipts were received,
and the state was already set to OutMdnRcvd, subsequent read-receipts
were ignored.
probably because the "Info" screen did not show the read-receipts since forever -
and for the second tick, the addutional read-receipts are not needed.
* let quota-warning reappear after import
an import removes all device-messages,
including the quota warning.
resetting `Config::QuotaExceeding` makes sure,
the warning reappears soon after import -
otherwise the warning would reappear only after
storage is cleaned up and exceeds again.
* a second quota warning when 95% storage exceeded
* factor out warning-check and add a test for that
Integer overflows crash the application by default.
On a first sight this is only a potential crash that can't be
triggered, because timestamps are stored as i64 and ephemeral timer
duration is u32.
Previously system messages were always added to the end of the chat,
even if the message triggering them was sent earlier. This is
especially important for messages about disappearing timer reset
triggered by classic email messages, as they should be placed right
after the message resetting the timer.
"Archived Chats" also contain old contact requests now
(an maybe new one if the user archives them),
so, there may be easily some thousands chats in "Archived Chats" -
and the count has no real meaning to the user,
esp. as we not even display the number of "Real Chats".
Might be that this "Link" will go away anyway sooner or later,
however, for now, it is just fine to remove the badge counter.
* add a test for archived requests
* fix archived requests
* move requests but the last one to "Archived Chats"
this way, the app looks familiar after the contact request upgrade.
the subselect was copied from the old get_last_deaddrop_fresh_msg()
(which was removed by the contact request upgrade #2514)
* just move all old requests to "Archived Chats"
ux-wise, the advantage of keeping the last one is questionable,
one may think, always the last one is shown in chatlist.
showing _all_ fresh request is not doable
as past cores did not really take care of that
and the db-state is not consistent in that regard.
that would make the already complicated code even more complicated,
so we decided to go the easy way.
Contact request chats are not merged into a single virtual "deaddrop"
chat anymore. Instead, they are shown in the chatlist the same way as
other chats, but sending of messages to them is not allowed and MDNs
are not sent automatically until the chat is "accepted" by the user.
New API:
- dc_chat_is_contact_request(): returns true if chat is a contact
request. In this case option to accept and block the chat via
dc_accept_chat() and dc_block_chat() should be shown in the UI.
- dc_accept_chat(): accept contact request and unblock the chat
- dc_block_chat(): decline contact request and block the chat
Removed API:
- dc_create_chat_by_msg_id(): deprecated 2021-02-07 in favor of
dc_decide_on_contact_request()
- dc_marknoticed_contact(): deprecated 2021-02-07 in favor of
dc_decide_on_contact_request()
- dc_decide_on_contact_request(): this call requires a message ID from
deaddrop chat as input. As deaddrop chat is removed, this call can't
be used anymore.
- dc_msg_get_real_chat_id(): use dc_msg_get_chat_id() instead, the
only difference between these calls was in handling of deaddrop chat
- removed DC_CHAT_ID_DEADDROP and DC_STR_DEADDROP constants