Save:
- (old contact id) -> (new contact id) mapping.
- The message id starting from which all messages are already migrated.
Run the migration from `housekeeping()` for at least 500 ms and for >= 1000 messages per run.
Why:
- With IMAP APPEND we can upload messages directly to the DeltaChat folder (for non-chatmail
accounts).
- We can set the `\Seen` flag immediately so that if the user has other MUA, it doesn't alert about
a new message if it's just a sync message (there were several such reports on the support
forum). Though this also isn't useful for chatmail.
- We don't need SMTP envelope and overall remove some overhead on processing sync messages.
This fixes things for Gmail f.e. Before, `Imap::fetch_move_delete()` was called before looking for
Trash and returned an error because of that failing the whole `fetch_idle()` which prevented
configuring Trash in turn.
- Always emit `ContactsChanged` from `contact::update_last_seen()` if a contact was seen recently
just for simplicity and symmetry with `RecentlySeenLoop::run()` which also may emit several events
for single contact.
- Fix sleep time calculation in `RecentlySeenLoop::run()` -- `now` must be updated on every
iteration, before the initial value was used every time which led to progressively long sleeps.
Connection establishment now happens only in one place in each IMAP loop.
Now all connection establishment happens in one place
and is limited by the ratelimit.
Backoff was removed from fake_idle
as it does not establish connections anymore.
If connection fails, fake_idle will return an error.
We then drop the connection and get back to the beginning of IMAP
loop.
Backoff may be still nice to have to delay retries
in case of constant connection failures
so we don't immediately hit ratelimit if the network is unusable
and returns immediate error on each connection attempt
(e.g. ICMP network unreachable error),
but adding backoff for connection failures is out of scope for this change.
In this case connection failure
may be a connection timeout (currently 1 minute),
so it does not make sense to fake idle for another minute immediately after.
However, failure may be immediate if the port is closed
and the server refuses connection every time.
To prevent busy loop in this case
we apply ratelimit to connection attempts rather than login attempts.
This partially reverts ccec26ffa7
If a time value doesn't need to be sent to another host, saved to the db or otherwise used across
program restarts, a monotonically nondecreasing clock (`Instant`) should be used. But as `Instant`
may use `libc::clock_gettime(CLOCK_MONOTONIC)`, e.g. on Android, and does not advance while being in
deep sleep mode, get rid of `Instant` in favor of using `SystemTime`, but add `tools::Time` as an
alias for it with the appropriate comment so that it's clear why `Instant` isn't used in those
places and to protect from unwanted usages of `Instant` in the future. Also this can help to switch
to another clock impl if we find any.
Restart the IO scheduler if needed to make the new config value effective (for `MvboxMove,
OnlyFetchMvbox, SentboxWatch` currently). Also add `set_config_internal()` which doesn't affect
running the IO scheduler. The reason is that `Scheduler::start()` itself calls `set_config()`,
although not for the mentioned keys, but still, and also Rust complains about recursive async calls.
Previously the message was removed from `download` table,
but message bubble was stuck in InProgress state.
Now download state is updated by the caller,
so it cannot be accidentally skipped.
Send `EventType::ConnectivityChanged` when using the context methods
`start_io` and `stop_io`.
close#5097
---------
Co-authored-by: Septias <scoreplayer2000@gmail.comclear>
We do not want all_work_done() to return true immediately
after calling start_io(), but only when connection goes idle.
"Connected" state is set immediately after connecting to the server,
but it does not mean there is nothing to do.
This change make all_work_done() return false
from the Connected state and introduces a new Idle
connectivity state that is only set before connection
actually goes idle. For idle state all_work_done() returns true.
From the user point of view both old Connected state
and new Idle state look the same.
Don't grow timeout if interrupted early and slept not enough. Also:
- Don't grow timeout too fast, but 1.5--2 times (randomly) per iteration.
- Don't interrupt if rate-limited.
- Reset timeout if rate-limited. Rate limit isn't an error, so we can start from 30 secs again if an
error happens then.
Android calls get_connectivity_html()
every time connectivity changes, which in turn interrupts
IMAP loop and triggers change from "not connected" to "connecting"
state.
To avoid such infinite loop of IMAP interrupts when
there is not connectivity, update quota only when IMAP
loop is interrupted otherwise. This anyway happens
when a message is received or maybe_network is called.
Also remove outdated comments about `Action::UpdateRecentQuota` job
which does not exist anymore.