async-broadcast returns Overflowed error once
if channel overflow happened.
Public APIs such as get_next_event JSON-RPC method
are only expecting an error if the channel is closed,
so we should not propagate overflow error outside.
In particular, Delta Chat Desktop
stop receiving events completely if an error
is returned once.
If overflow happens, we should ignore it
and try again until we get an event or an error because
the channel is closed (in case of recv())
or empty (in case of try_recv()).
This makes `EventTracker` receive events immediately
instead of being moved from event emitter to event tracker
by a task spawned from `TestContext::new_internal`.
This makes `EventTracker.clear_events` reliable
as it is guaranteed to remove all events emitted
by the time it is called rather than only events
that have been moved already.
* Add DC_EVENT_INCOMING_MSG event
* Fix lots of compile errors
* Docs
* Changelog
* Fix python tests
Adding DC_EVENT_INCOMING_MSG_BUNCH made the python tests fail because they use `get_matching("DC_EVENT_INCOMING_MSG")`, which also matches DC_EVENT_INCOMING_MSG_BUNCH, so the tests got confused.
This fixes `get_matching()` to only match whole event names.
* Also fix test_ac_setup_message_twice()
The built regex was ^EVENT_NAME1|EVENT_NAME2$, which becomes parsed as
"^EVENT_NAME1" OR "EVENT_NAME2$". Introduce a group (parentheses) to fix
this.
* desktop will use DC_EVENT_INCOMING_MSG_BUNCH,
so I would not call it experimental anymore
* add generated node constants
* msg_ids in the event as Vec<u32>
number[] in js land
this is way more convinient than a json encoded string.
* Apply suggestions from code review
Co-authored-by: bjoern <r10s@b44t.com>
Co-authored-by: Simon Laux <mobile.info@simonlaux.de>
Co-authored-by: Simon Laux <Simon-Laux@users.noreply.github.com>
Co-authored-by: bjoern <r10s@b44t.com>
This allows account manager to construct a single event channel and
inject it into all created contexts instead of aggregating events from
separate event emitters.
this bypasses the replication safety introduced by letting the caller track the last serial,
however, in case of bots that do not track much state and do not playback updates anyway,
it is still useful.
This makes the contact ID its own newtype instead of being a plain
u32. The change purposefully does not yet try and reap any benefits
from this yet, instead aiming for a boring change that's easy to
review. Only exception is the ToSql/FromSql as not doing that yet
would also have created churn in the database code and it is easier to
go straight for the right solution here.
* (r10s, adb, hpk) remove getAllUpdates() and add a typical replica-API that works with increasing serials. Streamline docs a bit.
* adapt ffi to new api
* documentation: updates serials may have gaps
* get_webxdc_status_updates() return updates larger than a given serial
* remove status_update_id from status-update-event; it is not needed (ui should update from the last known serial) and easily gets confused with last_serial
* unify wording to 'StatusUpdateSerial'
* remove legacy payload format, all known webxdc should be adapted
* add serial and max_serial to status updates
* avoid races when getting max_serial by avoiding two SQL calls
* update changelog
Co-authored-by: B. Petersen <r10s@b44t.com>
* Add DC_EVENT_SELFAVATAR_CHANGED
* Add test.
Unfortunately I can't easily also test that the avatar is not copied
from unencrypted messages:
In the second encrypted message, the avatar would not be sent again
then, because we only send avatars once a day or so.
* Unfortunately I can't easily also test that the avatar is not copied from unencrypted messages:
In the second encrypted message, the avatar would not be sent again
then, because we only send avatars once a day or so.
before, MsgsChanged(chat_id, new_msg_id) was emitted,
but that does not cover the deleted message.
in theory, we could emit both,
however, that would just be a waste of refresh in uis.
also before, events were used this way,
however, also the documentations are updated to
reflect reality better.
See https://support.delta.chat/t/discussion-how-to-show-error-states/1363/10 <!-- comment -->
It turns out that it's pretty easy to distinguish between lots of states (currently Error/NotConnected, Connecting…, Getting new messages… and Connected). What's not that easy is distinguishing between an actual error and no network, because if the server just doesn't respond, it could mean that we don't have network or that we are trying ipv6, but only ipv4 works.
**WRT debouncing:**
Sending of EVENT_CONNECTIVITY_CHANGED is not debounced, but emitted every time one of the 3 threads (Inbox, Mvbox and Sentbox) has a network error, starts fetching data, or is done fetching data.
This means that it is emitted:
- 9 times when dc_maybe_network() is called or we get network connection
- 12 times when we lose network connection
Some measurements: dc_get_connectivity() takes a little more than 1ms (in my measurements back in March), dc_get_connectivity_html() takes 10-20ms. This means that it's no immmediate problem to call them very often, might increase battery drain though. For the UI it may be a lot of work to update the title everytime; at least Android is smart enough to update the title only once.
Possible problems (we don't have to worry about them now I think):
- Due to the scan_folders feature, if the user has lots of folders, the state could be "Connecting..." for quite a long time, generally DC seemed a little unresponsive to me because it took so long for "Connecting..." to go away. Telegram has a state "Updating..." that sometimes comes after "Connecting...".
To be done in other PRs:
- Better handle the case that the password was changed on the server and authenticating fails, see https://github.com/deltachat/deltachat-core-rust/issues/1923 and https://github.com/deltachat/deltachat-core-rust/issues/1768
- maybe event debouncing (except for "Connected" connectivity events)
fix https://github.com/deltachat/deltachat-android/issues/1760
This moves the module-level lookup and creation functions to the
types, which make the naming more consistent. Now the lookup_* get_*
and create_* functions all behave similarly.
Peraps even more important the API of the lookup now allows
distinguishing failure from not found. This in turn is important to
be able to remove reliance on a ChatId with a 0 or "unset" value. The
locations where this ChatId(0) is still used is in database queries
which should be solved in an independed commit.
This introduces a state machine which takes care of managing the
handshake transitions in the secure-join protocol. This separates
user interactions from the protocol state handling.
This means that while handling the protocol state there are a bunch of
failures no longer possible due to all state information being
guaranteed to be present. As part of this the QR-code state has been
extracted from the generic Lot structure to something suitable just
for the SecureJoin protocol.
A LogSink has been added to the testing tools allowing log messages to
be correctly displayed on test failures.
This also checks that some of the correct user interactions happen,
checking we get a joiner event and the verified chat messages.
It also extends the test utils with the ability to distinguish the
different context logs by having them named.
'Delete emails from server' was an experimental ad-hoc function
that was added before 'Automatically delete old messages' was introduced
to allow at least some way to cleanup.
'Delete emails from server'-UI was already removed from android/ios in june
(see https://github.com/deltachat/deltachat-android/pull/1406)
and the function never exists on desktop at all.