Connection establishment now happens only in one place in each IMAP loop.
Now all connection establishment happens in one place
and is limited by the ratelimit.
Backoff was removed from fake_idle
as it does not establish connections anymore.
If connection fails, fake_idle will return an error.
We then drop the connection and get back to the beginning of IMAP
loop.
Backoff may be still nice to have to delay retries
in case of constant connection failures
so we don't immediately hit ratelimit if the network is unusable
and returns immediate error on each connection attempt
(e.g. ICMP network unreachable error),
but adding backoff for connection failures is out of scope for this change.
Add a new crate `deltachat_time` with a fake `struct SystemTimeTools` for mocking
`SystemTime::now()` for test purposes. One still needs to use `std::time::SystemTime` as a struct
representing a system time. I think such a minimalistic approach is ok -- even if somebody uses the
original `SystemTime::now()` instead of the mock by mistake, that could break only tests but not the
program itself. The worst thing that can happen is that tests using `SystemTime::shift()` and
checking messages timestamps f.e. wouldn't catch the corresponding bugs, but now we don't have such
tests at all which is much worse.
If a time value doesn't need to be sent to another host, saved to the db or otherwise used across
program restarts, a monotonically nondecreasing clock (`Instant`) should be used. But as `Instant`
may use `libc::clock_gettime(CLOCK_MONOTONIC)`, e.g. on Android, and does not advance while being in
deep sleep mode, get rid of `Instant` in favor of using `SystemTime`, but add `tools::Time` as an
alias for it with the appropriate comment so that it's clear why `Instant` isn't used in those
places and to protect from unwanted usages of `Instant` in the future. Also this can help to switch
to another clock impl if we find any.
Restart the IO scheduler if needed to make the new config value effective (for `MvboxMove,
OnlyFetchMvbox, SentboxWatch` currently). Also add `set_config_internal()` which doesn't affect
running the IO scheduler. The reason is that `Scheduler::start()` itself calls `set_config()`,
although not for the mentioned keys, but still, and also Rust complains about recursive async calls.
Currently when a user sets up another device by logging in, a new key is created. If a message is
sent from either device outside, it cannot be decrypted by the other device.
The message is replaced with square bracket error like this:
```
<string name="systemmsg_cannot_decrypt">This message cannot be decrypted.\n\n• It might already help to simply reply to this message and ask the sender to send the message again.\n\n• If you just re-installed Delta Chat then it is best if you re-setup Delta Chat now and choose "Add as second device" or import a backup.</string>
```
(taken from Android repo `res/values/strings.xml`)
If the message is outgoing, it does not help to "simply reply to this message". Instead, we should
add a translatable device message of a special type so UI can link to the FAQ entry about second
device. But let's limit such notifications to 1 per day. And as for the undecryptable message
itself, let it go to Trash if it can't be assigned to a chat by its references.
Before, it was shown by UI when the chat is empty, however, in case of
verified groups, this is never the case any longer as the 'e2ee now
guaranteed' is always added.
And execute sync messages only if `Config::SyncMsgs` is enabled. Earlier executing was always
enabled, the messages are force-encrypted anyway. But for users it's probably more clear whether a
device is synchronised or not.
Android calls get_connectivity_html()
every time connectivity changes, which in turn interrupts
IMAP loop and triggers change from "not connected" to "connecting"
state.
To avoid such infinite loop of IMAP interrupts when
there is not connectivity, update quota only when IMAP
loop is interrupted otherwise. This anyway happens
when a message is received or maybe_network is called.
Also remove outdated comments about `Action::UpdateRecentQuota` job
which does not exist anymore.
This is needed to test periodic re-gossiping in existing chats.
Also add a test for verified groups on that even if "member added" message is missed by a device of
newly added member, after re-gossiping Autocrypt keys to the group it successfully learns these keys
and marks other members as verified.
A few people got the impression that if you send 6 messages
in a burst you'll only be able to send the next one in 60 seconds.
Hopefully this can resolve it.
Previously only one connection, the one used to change the key,
was working after passphrase change.
With this fix the whole pool of connections
is recreated on passphrase change, so there is no need
to reopen the database manually.
Message.set_text() and Message.get_text() are modified accordingly
to accept String and return String.
Messages which previously contained None text
are now represented as messages with empty text.
Use Message.set_text("".to_string())
instead of Message.set_text(None).
Move DebugLogging into debug logging module.
Remove Context.send_log_event().
Use blocking_read() instead of try_read() to
get read lock on debug_logging() in synchronous code.
Do not try to log events while holding a lock
on DebugLogging.
This patch adds new C APIs
dc_get_next_msgs() and dc_wait_next_msgs(),
and their JSON-RPC counterparts
get_next_msgs() and wait_next_msgs().
New configuration "last_msg_id"
tracks the last message ID processed by the bot.
get_next_msgs() returns message IDs above
the "last_msg_id".
wait_next_msgs() waits for new message notification
and calls get_next_msgs().
wait_next_msgs() can be used to build
a separate message processing loop
independent of the event loop.
Async Python API get_fresh_messages_in_arrival_order()
is deprecated in favor of get_next_messages().
Introduced Python APIs:
- Account.wait_next_incoming_message()
- Message.is_from_self()
- Message.is_from_device()
Introduced Rust APIs:
- Context.set_config_u32()
- Context.get_config_u32()