cleanup and fix most of imap

This commit is contained in:
dignifiedquire
2020-03-18 16:29:34 +01:00
parent ab2cb1ad1f
commit 9d313b4e0e
5 changed files with 181 additions and 352 deletions

View File

@@ -1,8 +1,6 @@
use super::Imap;
use async_imap::extensions::idle::{Handle as ImapIdleHandle, IdleResponse};
use async_native_tls::TlsStream;
use async_std::net::TcpStream;
use async_imap::extensions::idle::IdleResponse;
use async_std::prelude::*;
use std::time::{Duration, SystemTime};
@@ -37,27 +35,6 @@ impl From<select_folder::Error> for Error {
}
}
#[derive(Debug)]
pub(crate) enum IdleHandle {
Secure(ImapIdleHandle<TlsStream<TcpStream>>),
Insecure(ImapIdleHandle<TcpStream>),
}
impl Session {
pub fn idle(self) -> IdleHandle {
match self {
Session::Secure(i) => {
let h = i.idle();
IdleHandle::Secure(h)
}
Session::Insecure(i) => {
let h = i.idle();
IdleHandle::Insecure(h)
}
}
}
}
impl Imap {
pub fn can_idle(&self) -> bool {
self.config.can_idle
@@ -80,138 +57,69 @@ impl Imap {
let timeout = Duration::from_secs(23 * 60);
if let Some(session) = session {
match session.idle() {
// BEWARE: If you change the Secure branch you
// typically also need to change the Insecure branch.
IdleHandle::Secure(mut handle) => {
if let Err(err) = handle.init().await {
return Err(Error::IdleProtocolFailed(err));
let mut handle = session.idle();
if let Err(err) = handle.init().await {
return Err(Error::IdleProtocolFailed(err));
}
let (idle_wait, interrupt) = handle.wait_with_timeout(timeout);
if self.skip_next_idle_wait {
// interrupt_idle has happened before we
// provided self.interrupt
self.skip_next_idle_wait = false;
drop(idle_wait);
drop(interrupt);
info!(context, "Idle wait was skipped");
} else {
info!(context, "Idle entering wait-on-remote state");
let fut = idle_wait.race(
self.idle_interrupt
.recv()
.map(|_| Ok(IdleResponse::ManualInterrupt)),
);
match fut.await {
Ok(IdleResponse::NewData(_)) => {
info!(context, "Idle has NewData");
}
let (idle_wait, interrupt) = handle.wait_with_timeout(timeout);
if self.skip_next_idle_wait {
// interrupt_idle has happened before we
// provided self.interrupt
self.skip_next_idle_wait = false;
drop(idle_wait);
drop(interrupt);
info!(context, "Idle wait was skipped");
} else {
info!(context, "Idle entering wait-on-remote state");
let fut = idle_wait.race(
self.idle_interrupt
.recv()
.map(|_| Ok(IdleResponse::ManualInterrupt)),
);
match fut.await {
Ok(IdleResponse::NewData(_)) => {
info!(context, "Idle has NewData");
}
// TODO: idle_wait does not distinguish manual interrupts
// from Timeouts if we would know it's a Timeout we could bail
// directly and reconnect .
Ok(IdleResponse::Timeout) => {
info!(context, "Idle-wait timeout or interruption");
}
Ok(IdleResponse::ManualInterrupt) => {
info!(context, "Idle wait was interrupted");
}
Err(err) => {
warn!(context, "Idle wait errored: {:?}", err);
}
}
// TODO: idle_wait does not distinguish manual interrupts
// from Timeouts if we would know it's a Timeout we could bail
// directly and reconnect .
Ok(IdleResponse::Timeout) => {
info!(context, "Idle-wait timeout or interruption");
}
// if we can't properly terminate the idle
// protocol let's break the connection.
let res = handle
.done()
.timeout(Duration::from_secs(15))
.await
.map_err(|err| {
self.trigger_reconnect();
Error::IdleTimeout(err)
})?;
match res {
Ok(session) => {
self.session = Some(Session::Secure(session));
}
Err(err) => {
// if we cannot terminate IDLE it probably
// means that we waited long (with idle_wait)
// but the network went away/changed
self.trigger_reconnect();
return Err(Error::IdleProtocolFailed(err));
}
Ok(IdleResponse::ManualInterrupt) => {
info!(context, "Idle wait was interrupted");
}
Err(err) => {
warn!(context, "Idle wait errored: {:?}", err);
}
}
IdleHandle::Insecure(mut handle) => {
if let Err(err) = handle.init().await {
return Err(Error::IdleProtocolFailed(err));
}
}
let (idle_wait, interrupt) = handle.wait_with_timeout(timeout);
// if we can't properly terminate the idle
// protocol let's break the connection.
let res = handle
.done()
.timeout(Duration::from_secs(15))
.await
.map_err(|err| {
self.trigger_reconnect();
Error::IdleTimeout(err)
})?;
if self.skip_next_idle_wait {
// interrupt_idle has happened before we
// provided self.interrupt
self.skip_next_idle_wait = false;
drop(idle_wait);
drop(interrupt);
info!(context, "Idle wait was skipped");
} else {
info!(context, "Idle entering wait-on-remote state");
let fut = idle_wait.race(
self.idle_interrupt
.recv()
.map(|_| Ok(IdleResponse::ManualInterrupt)),
);
match fut.await {
Ok(IdleResponse::NewData(_)) => {
info!(context, "Idle has NewData");
}
// TODO: idle_wait does not distinguish manual interrupts
// from Timeouts if we would know it's a Timeout we could bail
// directly and reconnect .
Ok(IdleResponse::Timeout) => {
info!(context, "Idle-wait timeout or interruption");
}
Ok(IdleResponse::ManualInterrupt) => {
info!(context, "Idle wait was interrupted");
}
Err(err) => {
warn!(context, "Idle wait errored: {:?}", err);
}
}
}
// if we can't properly terminate the idle
// protocol let's break the connection.
let res = handle
.done()
.timeout(Duration::from_secs(15))
.await
.map_err(|err| {
self.trigger_reconnect();
Error::IdleTimeout(err)
})?;
match res {
Ok(session) => {
self.session = Some(Session::Insecure(session));
}
Err(err) => {
// if we cannot terminate IDLE it probably
// means that we waited long (with idle_wait)
// but the network went away/changed
self.trigger_reconnect();
return Err(Error::IdleProtocolFailed(err));
}
}
match res {
Ok(session) => {
self.session = Some(Session { inner: session });
}
Err(err) => {
// if we cannot terminate IDLE it probably
// means that we waited long (with idle_wait)
// but the network went away/changed
self.trigger_reconnect();
return Err(Error::IdleProtocolFailed(err));
}
}
}