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use different avatar-sizes for different media_quality settings
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@@ -287,7 +287,7 @@ mod tests {
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use std::string::ToString;
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use crate::constants;
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use crate::constants::AVATAR_SIZE;
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use crate::constants::BALANCED_AVATAR_SIZE;
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use crate::test_utils::*;
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use image::GenericImageView;
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use num_traits::FromPrimitive;
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@@ -336,8 +336,8 @@ mod tests {
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assert_eq!(img.height(), 1000);
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let img = image::open(avatar_blob).unwrap();
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assert_eq!(img.width(), AVATAR_SIZE);
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assert_eq!(img.height(), AVATAR_SIZE);
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assert_eq!(img.width(), BALANCED_AVATAR_SIZE);
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assert_eq!(img.height(), BALANCED_AVATAR_SIZE);
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}
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#[async_std::test]
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@@ -362,8 +362,8 @@ mod tests {
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assert_eq!(avatar_cfg, avatar_src.to_str().map(|s| s.to_string()));
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let img = image::open(avatar_src).unwrap();
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assert_eq!(img.width(), AVATAR_SIZE);
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assert_eq!(img.height(), AVATAR_SIZE);
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assert_eq!(img.width(), BALANCED_AVATAR_SIZE);
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assert_eq!(img.height(), BALANCED_AVATAR_SIZE);
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}
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#[async_std::test]
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