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feat: Sync self-avatar across devices (#4893)
Use sync messages for that as it is done for e.g. Config::Displayname. Maybe we need to remove avatar synchronisation via usual messages then, but let's think of it a bit.
This commit is contained in:
25
src/blob.rs
25
src/blob.rs
@@ -8,6 +8,7 @@ use std::iter::FusedIterator;
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use std::path::{Path, PathBuf};
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use anyhow::{format_err, Context as _, Result};
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use base64::Engine as _;
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use futures::StreamExt;
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use image::{DynamicImage, GenericImageView, ImageFormat, ImageOutputFormat};
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use num_traits::FromPrimitive;
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@@ -312,6 +313,30 @@ impl<'a> BlobObject<'a> {
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true
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}
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/// Returns path to the stored Base64-decoded blob.
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///
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/// If `data` represents an image of known format, this adds the corresponding extension to
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/// `suggested_file_stem`.
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pub(crate) async fn store_from_base64(
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context: &Context,
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data: &str,
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suggested_file_stem: &str,
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) -> Result<String> {
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let buf = base64::engine::general_purpose::STANDARD.decode(data)?;
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let ext = if let Ok(format) = image::guess_format(&buf) {
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if let Some(ext) = format.extensions_str().first() {
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format!(".{ext}")
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} else {
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String::new()
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}
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} else {
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String::new()
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};
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let blob =
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BlobObject::create(context, &format!("{suggested_file_stem}{ext}"), &buf).await?;
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Ok(blob.as_name().to_string())
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}
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pub async fn recode_to_avatar_size(&mut self, context: &Context) -> Result<()> {
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let blob_abs = self.to_abs_path();
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