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https://github.com/chatmail/core.git
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fix(location): do not sql recurse in location sending
This commit is contained in:
125
src/location.rs
125
src/location.rs
@@ -548,73 +548,70 @@ pub fn job_do_DC_JOB_MAYBE_SEND_LOCATIONS(context: &Context, _job: &Job) {
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" ----------------- MAYBE_SEND_LOCATIONS -------------- ",
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" ----------------- MAYBE_SEND_LOCATIONS -------------- ",
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);
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);
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context
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if let Ok(rows) = context.sql.query_map(
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.sql
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"SELECT id, locations_send_begin, locations_last_sent \
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.query_map(
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FROM chats \
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"SELECT id, locations_send_begin, locations_last_sent \
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WHERE locations_send_until>?;",
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FROM chats \
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params![now],
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WHERE locations_send_until>?;",
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|row| {
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params![now],
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let chat_id: i32 = row.get(0)?;
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|row| {
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let locations_send_begin: i64 = row.get(1)?;
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let chat_id: i32 = row.get(0)?;
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let locations_last_sent: i64 = row.get(2)?;
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let locations_send_begin: i64 = row.get(1)?;
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continue_streaming = 1;
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let locations_last_sent: i64 = row.get(2)?;
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continue_streaming = 1;
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// be a bit tolerant as the timer may not align exactly with time(NULL)
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// be a bit tolerant as the timer may not align exactly with time(NULL)
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if now - locations_last_sent < (60 - 3) {
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if now - locations_last_sent < (60 - 3) {
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Ok(None)
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Ok(None)
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} else {
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} else {
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Ok(Some((chat_id, locations_send_begin, locations_last_sent)))
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Ok(Some((chat_id, locations_send_begin, locations_last_sent)))
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}
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}
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},
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},
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|rows| {
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|rows| {
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context.sql.prepare(
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rows.filter_map(|v| v.transpose())
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"SELECT id \
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.collect::<Result<Vec<_>, _>>()
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FROM locations \
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.map_err(Into::into)
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WHERE from_id=? \
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},
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AND timestamp>=? \
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) {
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AND timestamp>? \
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context
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AND independent=0 \
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.sql
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ORDER BY timestamp;",
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.prepare(
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|mut stmt_locations, _| {
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"SELECT id \
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for (chat_id, locations_send_begin, locations_last_sent) in
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FROM locations \
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rows.filter_map(|r| match r {
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WHERE from_id=? \
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Ok(Some(v)) => Some(v),
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AND timestamp>=? \
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_ => None,
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AND timestamp>? \
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})
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AND independent=0 \
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ORDER BY timestamp;",
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|mut stmt_locations, _| {
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for (chat_id, locations_send_begin, locations_last_sent) in rows {
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if !stmt_locations
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.exists(params![1, locations_send_begin, locations_last_sent,])
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.unwrap_or_default()
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{
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{
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// TODO: do I need to reset?
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// if there is no new location, there's nothing to send.
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if !stmt_locations
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// however, maybe we want to bypass this test eg. 15 minutes
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.exists(params![1, locations_send_begin, locations_last_sent,])
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continue;
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.unwrap_or_default()
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{
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// if there is no new location, there's nothing to send.
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// however, maybe we want to bypass this test eg. 15 minutes
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continue;
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}
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// pending locations are attached automatically to every message,
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// so also to this empty text message.
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// DC_CMD_LOCATION is only needed to create a nicer subject.
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//
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// for optimisation and to avoid flooding the sending queue,
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// we could sending these messages only if we're really online.
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// the easiest way to determine this, is to check for an empty message queue.
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// (might not be 100%, however, as positions are sent combined later
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// and dc_set_location() is typically called periodically, this is ok)
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let mut msg = dc_msg_new(context, Viewtype::Text);
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msg.hidden = true;
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msg.param.set_int(Param::Cmd, 9);
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// TODO: handle cleanup on error
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chat::send_msg(context, chat_id as u32, &mut msg).unwrap();
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}
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}
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Ok(())
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// pending locations are attached automatically to every message,
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},
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// so also to this empty text message.
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)
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// DC_CMD_LOCATION is only needed to create a nicer subject.
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},
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//
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)
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// for optimisation and to avoid flooding the sending queue,
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.unwrap(); // TODO: Better error handling
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// we could sending these messages only if we're really online.
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// the easiest way to determine this, is to check for an empty message queue.
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// (might not be 100%, however, as positions are sent combined later
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// and dc_set_location() is typically called periodically, this is ok)
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let mut msg = dc_msg_new(context, Viewtype::Text);
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msg.hidden = true;
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msg.param.set_int(Param::Cmd, 9);
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// TODO: handle cleanup on error
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chat::send_msg(context, chat_id as u32, &mut msg).unwrap();
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}
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Ok(())
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},
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)
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.unwrap(); // TODO: Better error handling
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}
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if 0 != continue_streaming {
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if 0 != continue_streaming {
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schedule_MAYBE_SEND_LOCATIONS(context, 0x1);
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schedule_MAYBE_SEND_LOCATIONS(context, 0x1);
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}
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}
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