mirror of
https://github.com/chatmail/core.git
synced 2026-04-26 18:06:35 +03:00
refactor: Make ConnectivityStore use a non-async lock (#7129)
Follow-up to https://github.com/chatmail/core/pull/7125: We now have a mix of non-async (parking_lot) and async (tokio) Mutexes used for the connectivity. We can just use non-async Mutexes, because we don't attempt to hold them over an await point. I also tested that we get a compiler error if we do try to hold one over an await point (rather than just deadlocking/blocking the executor on runtime). Not 100% sure about using the parking_lot rather than std Mutex, because since https://github.com/rust-lang/rust/issues/93740, parking_lot doesn't have a lot of advantages anymore. But as long as iroh depends on it, we might as well use it ourselves.
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@@ -4,7 +4,6 @@ use std::{iter::once, ops::Deref, sync::Arc};
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use anyhow::Result;
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use humansize::{BINARY, format_size};
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use tokio::sync::Mutex;
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use crate::events::EventType;
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use crate::imap::{FolderMeaning, scan_folders::get_watched_folder_configs};
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@@ -160,52 +159,51 @@ impl DetailedConnectivity {
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}
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#[derive(Clone, Default)]
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pub(crate) struct ConnectivityStore(Arc<Mutex<DetailedConnectivity>>);
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pub(crate) struct ConnectivityStore(Arc<parking_lot::Mutex<DetailedConnectivity>>);
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impl ConnectivityStore {
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async fn set(&self, context: &Context, v: DetailedConnectivity) {
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fn set(&self, context: &Context, v: DetailedConnectivity) {
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{
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*self.0.lock().await = v;
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*self.0.lock() = v;
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}
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context.emit_event(EventType::ConnectivityChanged);
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}
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pub(crate) async fn set_err(&self, context: &Context, e: impl ToString) {
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self.set(context, DetailedConnectivity::Error(e.to_string()))
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.await;
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pub(crate) fn set_err(&self, context: &Context, e: impl ToString) {
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self.set(context, DetailedConnectivity::Error(e.to_string()));
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}
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pub(crate) async fn set_connecting(&self, context: &Context) {
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self.set(context, DetailedConnectivity::Connecting).await;
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pub(crate) fn set_connecting(&self, context: &Context) {
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self.set(context, DetailedConnectivity::Connecting);
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}
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pub(crate) async fn set_working(&self, context: &Context) {
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self.set(context, DetailedConnectivity::Working).await;
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pub(crate) fn set_working(&self, context: &Context) {
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self.set(context, DetailedConnectivity::Working);
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}
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pub(crate) async fn set_preparing(&self, context: &Context) {
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self.set(context, DetailedConnectivity::Preparing).await;
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pub(crate) fn set_preparing(&self, context: &Context) {
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self.set(context, DetailedConnectivity::Preparing);
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}
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pub(crate) async fn set_not_configured(&self, context: &Context) {
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self.set(context, DetailedConnectivity::NotConfigured).await;
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pub(crate) fn set_not_configured(&self, context: &Context) {
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self.set(context, DetailedConnectivity::NotConfigured);
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}
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pub(crate) async fn set_idle(&self, context: &Context) {
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self.set(context, DetailedConnectivity::Idle).await;
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pub(crate) fn set_idle(&self, context: &Context) {
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self.set(context, DetailedConnectivity::Idle);
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}
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async fn get_detailed(&self) -> DetailedConnectivity {
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self.0.lock().await.deref().clone()
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fn get_detailed(&self) -> DetailedConnectivity {
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self.0.lock().deref().clone()
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}
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async fn get_basic(&self) -> Option<Connectivity> {
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self.0.lock().await.to_basic()
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fn get_basic(&self) -> Option<Connectivity> {
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self.0.lock().to_basic()
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}
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async fn get_all_work_done(&self) -> bool {
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self.0.lock().await.all_work_done()
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fn get_all_work_done(&self) -> bool {
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self.0.lock().all_work_done()
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}
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}
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/// Set all folder states to InterruptingIdle in case they were `Idle` before.
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/// Called during `dc_maybe_network()` to make sure that `all_work_done()`
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/// returns false immediately after `dc_maybe_network()`.
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pub(crate) async fn idle_interrupted(inbox: ConnectivityStore, oboxes: Vec<ConnectivityStore>) {
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let mut connectivity_lock = inbox.0.lock().await;
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pub(crate) fn idle_interrupted(inbox: ConnectivityStore, oboxes: Vec<ConnectivityStore>) {
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let mut connectivity_lock = inbox.0.lock();
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// For the inbox, we also have to set the connectivity to InterruptingIdle if it was
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// NotConfigured before: If all folders are NotConfigured, dc_get_connectivity()
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// returns Connected. But after dc_maybe_network(), dc_get_connectivity() must not
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@@ -219,7 +217,7 @@ pub(crate) async fn idle_interrupted(inbox: ConnectivityStore, oboxes: Vec<Conne
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drop(connectivity_lock);
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for state in oboxes {
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let mut connectivity_lock = state.0.lock().await;
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let mut connectivity_lock = state.0.lock();
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if *connectivity_lock == DetailedConnectivity::Idle {
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*connectivity_lock = DetailedConnectivity::InterruptingIdle;
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}
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@@ -231,9 +229,9 @@ pub(crate) async fn idle_interrupted(inbox: ConnectivityStore, oboxes: Vec<Conne
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/// Set the connectivity to "Not connected" after a call to dc_maybe_network_lost().
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/// If we did not do this, the connectivity would stay "Connected" for quite a long time
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/// after `maybe_network_lost()` was called.
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pub(crate) async fn maybe_network_lost(context: &Context, stores: Vec<ConnectivityStore>) {
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pub(crate) fn maybe_network_lost(context: &Context, stores: Vec<ConnectivityStore>) {
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for store in &stores {
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let mut connectivity_lock = store.0.lock().await;
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let mut connectivity_lock = store.0.lock();
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if !matches!(
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*connectivity_lock,
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DetailedConnectivity::Uninitialized
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@@ -248,7 +246,7 @@ pub(crate) async fn maybe_network_lost(context: &Context, stores: Vec<Connectivi
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impl fmt::Debug for ConnectivityStore {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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if let Ok(guard) = self.0.try_lock() {
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if let Some(guard) = self.0.try_lock() {
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write!(f, "ConnectivityStore {:?}", &*guard)
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} else {
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write!(f, "ConnectivityStore [LOCKED]")
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@@ -271,11 +269,11 @@ impl Context {
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/// e.g. in the title of the main screen.
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///
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/// If the connectivity changes, a DC_EVENT_CONNECTIVITY_CHANGED will be emitted.
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pub async fn get_connectivity(&self) -> Connectivity {
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pub fn get_connectivity(&self) -> Connectivity {
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let stores = self.connectivities.lock().clone();
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let mut connectivities = Vec::new();
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for s in stores {
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if let Some(connectivity) = s.get_basic().await {
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if let Some(connectivity) = s.get_basic() {
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connectivities.push(connectivity);
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}
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}
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@@ -393,7 +391,7 @@ impl Context {
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let f = self.get_config(config).await.log_err(self).ok().flatten();
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if let Some(foldername) = f {
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let detailed = &state.get_detailed().await;
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let detailed = &state.get_detailed();
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ret += "<li>";
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ret += &*detailed.to_icon();
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ret += " <b>";
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@@ -407,7 +405,7 @@ impl Context {
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}
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if !folder_added && folder == &FolderMeaning::Inbox {
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let detailed = &state.get_detailed().await;
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let detailed = &state.get_detailed();
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if let DetailedConnectivity::Error(_) = detailed {
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// On the inbox thread, we also do some other things like scan_folders and run jobs
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// so, maybe, the inbox is not watched, but something else went wrong
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@@ -429,7 +427,7 @@ impl Context {
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let outgoing_messages = stock_str::outgoing_messages(self).await;
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ret += &format!("<h3>{outgoing_messages}</h3><ul><li>");
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let detailed = smtp.get_detailed().await;
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let detailed = smtp.get_detailed();
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ret += &*detailed.to_icon();
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ret += " ";
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ret += &*escaper::encode_minimal(&detailed.to_string_smtp(self).await);
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@@ -553,7 +551,7 @@ impl Context {
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drop(lock);
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for s in &stores {
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if !s.get_all_work_done().await {
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if !s.get_all_work_done() {
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return false;
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}
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}
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