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feat: add call ringing API (#6650)
this PR adds a "ringing" api that can be used for calls later. see deltachat.h for details about the API; jsonrpc is left out until things are settled for the needs of android/iOS UI using this PR already successfully are https://github.com/deltachat/deltachat-ios/pull/2638 and https://github.com/deltachat/deltachat-android/pull/3785 ; the "payload" passed forth and back is optimised for https://github.com/deltachat/calls-webapp --------- Co-authored-by: l <link2xt@testrun.org>
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@@ -1215,6 +1215,103 @@ void dc_set_webxdc_integration (dc_context_t* context, const char* f
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uint32_t dc_init_webxdc_integration (dc_context_t* context, uint32_t chat_id);
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/**
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* Start an outgoing call.
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* This sends a message with all relevant information to the callee,
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* who will get informed by an #DC_EVENT_INCOMING_CALL event and rings.
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*
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* Possible actions during ringing:
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*
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* - caller cancels the call using dc_end_call():
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* callee receives #DC_EVENT_CALL_ENDED
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*
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* - callee accepts using dc_accept_incoming_call():
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* caller receives #DC_EVENT_OUTGOING_CALL_ACCEPTED.
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* callee's devices receive #DC_EVENT_INCOMING_CALL_ACCEPTED, call starts
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*
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* - callee rejects using dc_end_call():
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* caller receives #DC_EVENT_CALL_ENDED after 1 minute timeout.
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* callee's other devices receive #DC_EVENT_CALL_ENDED
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*
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* - callee is already in a call:
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* in this case, UI may decide to show a notification instead of ringing.
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* otherwise, this is same as timeout
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*
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* - timeout:
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* after 1 minute without action,
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* caller and callee receive #DC_EVENT_CALL_ENDED
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* to prevent endless ringing of callee
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* in case caller got offline without being able to send cancellation message
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*
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* Actions during the call:
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*
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* - caller ends the call using dc_end_call():
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* callee receives #DC_EVENT_CALL_ENDED
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*
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* - callee ends the call using dc_end_call():
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* caller receives #DC_EVENT_CALL_ENDED
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*
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* Note, that the events are for updating the call screen,
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* possible status messages are added and updated as usual, including the known events.
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* In the UI, the sorted chatlist is used as an overview about calls as well as messages.
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* To place a call with a contact that has no chat yet, use dc_create_chat_by_contact_id() first.
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*
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* UI will usually allow only one call at the same time,
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* this has to be tracked by UI across profile, the core does not track this.
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*
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* @memberof dc_context_t
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* @param context The context object.
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* @param chat_id The chat to place a call for.
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* This needs to be a one-to-one chat.
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* @param place_call_info any data that other devices receive
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* in #DC_EVENT_INCOMING_CALL.
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* @return ID of the system message announcing the call.
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*/
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uint32_t dc_place_outgoing_call (dc_context_t* context, uint32_t chat_id, const char* place_call_info);
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/**
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* Accept incoming call.
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*
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* This implicitly accepts the contact request, if not yet done.
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* All affected devices will receive
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* either #DC_EVENT_OUTGOING_CALL_ACCEPTED or #DC_EVENT_INCOMING_CALL_ACCEPTED.
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*
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* @memberof dc_context_t
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* @param context The context object.
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* @param msg_id The ID of the call to accept.
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* This is the ID reported by #DC_EVENT_INCOMING_CALL
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* and equals to the ID of the corresponding info message.
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* @param accept_call_info any data that other devices receive
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* in #DC_EVENT_OUTGOING_CALL_ACCEPTED or #DC_EVENT_INCOMING_CALL_ACCEPTED.
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* @return 1=success, 0=error
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*/
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int dc_accept_incoming_call (dc_context_t* context, uint32_t msg_id, const char* accept_call_info);
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/**
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* End incoming or outgoing call.
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*
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* From the view of the caller, a "cancellation",
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* from the view of callee, a "rejection".
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* If the call was accepted, this is a "hangup".
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*
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* For accepted calls,
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* all participant devices get informed about the ended call via #DC_EVENT_CALL_ENDED.
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* For not accepted calls, only the caller will inform the callee.
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*
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* If the callee rejects, the caller will get a timeout or give up at some point -
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* same as for all other reasons the call cannot be established: Device not in reach, device muted, connectivity etc.
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* This is to protect privacy of the callee, avoiding to check if callee is online.
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*
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* @memberof dc_context_t
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* @param context The context object.
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* @param msg_id the ID of the call.
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* @return 1=success, 0=error
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*/
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int dc_end_call (dc_context_t* context, uint32_t msg_id);
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/**
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* Save a draft for a chat in the database.
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*
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@@ -4546,6 +4643,8 @@ int dc_msg_is_info (const dc_msg_t* msg);
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* and also offer a way to fix the encryption, eg. by a button offering a QR scan
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* - DC_INFO_WEBXDC_INFO_MESSAGE (32) - Info-message created by webxdc app sending `update.info`
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* - DC_INFO_CHAT_E2EE (50) - Info-message for "Chat is end-to-end-encrypted"
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* - DC_INFO_OUTGOING_CALL (60) - Info-message refers to an outgoing call
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* - DC_INFO_INCOMING_CALL (65) - Info-message refers to an incoming call
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*
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* For the messages that refer to a CONTACT,
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* dc_msg_get_info_contact_id() returns the contact ID.
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@@ -4602,6 +4701,8 @@ uint32_t dc_msg_get_info_contact_id (const dc_msg_t* msg);
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#define DC_INFO_INVALID_UNENCRYPTED_MAIL 13
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#define DC_INFO_WEBXDC_INFO_MESSAGE 32
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#define DC_INFO_CHAT_E2EE 50
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#define DC_INFO_OUTGOING_CALL 60
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#define DC_INFO_INCOMING_CALL 65
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/**
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@@ -6636,6 +6737,63 @@ void dc_event_unref(dc_event_t* event);
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*/
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#define DC_EVENT_CHANNEL_OVERFLOW 2400
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/**
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* Incoming call.
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* UI will usually start ringing,
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* or show a notification if there is already a call in some profile.
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*
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* Together with this event,
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* an info-message is added to the corresponding chat.
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* The info-message, however, is _not_ additionally notified using #DC_EVENT_INCOMING_MSG,
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* if needed, this has to be done by the UI explicitly.
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*
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* If user takes action, dc_accept_incoming_call() or dc_end_call() should be called.
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*
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* Otherwise, ringing should end on #DC_EVENT_CALL_ENDED
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* or #DC_EVENT_INCOMING_CALL_ACCEPTED
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*
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* @param data1 (int) msg_id ID of the info-message referring to the call.
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* @param data2 (char*) place_call_info, text passed to dc_place_outgoing_call()
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*/
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#define DC_EVENT_INCOMING_CALL 2550
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/**
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* The callee accepted an incoming call on another device using dc_accept_incoming_call().
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* The caller gets the event #DC_EVENT_OUTGOING_CALL_ACCEPTED at the same time.
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*
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* The event is sent unconditionally when the corresponding message is received.
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* UI should only take action in case call UI was opened before, otherwise the event should be ignored.
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*
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* @param data1 (int) msg_id ID of the info-message referring to the call
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* @param data2 (char*) accept_call_info, text passed to dc_place_outgoing_call()
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*/
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#define DC_EVENT_INCOMING_CALL_ACCEPTED 2560
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/**
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* A call placed using dc_place_outgoing_call() was accepted by the callee using dc_accept_incoming_call().
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*
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* The event is sent unconditionally when the corresponding message is received.
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* UI should only take action in case call UI was opened before, otherwise the event should be ignored.
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*
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* @param data1 (int) msg_id ID of the info-message referring to the call
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* @param data2 (char*) accept_call_info, text passed to dc_accept_incoming_call()
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*/
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#define DC_EVENT_OUTGOING_CALL_ACCEPTED 2570
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/**
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* An incoming or outgoing call was ended using dc_end_call().
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* Moreover, the event is sent when the call was not accepted within 1 minute timeout.
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*
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* The event is sent unconditionally when the corresponding message is received.
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* UI should only take action in case call UI was opened before, otherwise the event should be ignored.
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*
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* @param data1 (int) msg_id ID of the info-message referring to the call
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*/
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#define DC_EVENT_CALL_ENDED 2580
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/**
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* @}
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*/
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